Rust Server IndexCard catalogue of Rust servers

Holdings11,863 servers104,004 players547 fresh wipes

Call no.NA6960 On the shelf · online

Porchatta's Paradise

Online NA 66.51.98.62:28000 checked 12m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve5. premium
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,960
top 31% · #1080 in NA
Last wipeWiped18 OCT2026 · 11d 0h ago
11d ago · monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246820:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 23hThu 5 Nov, 19:00 UTCFW
  2. in 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 18:39 UTC11d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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NA1X
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85/ 100
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NA
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Porchatta's Paradise?

You will find no gather rate in the name of Porchatta's Paradise. The group limit is 8 players, the game's default. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

What is the map on Porchatta's Paradise?

Size 4,500, seed 1: the game generates the procedural map on Porchatta's Paradise. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does Porchatta's Paradise appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Porchatta's Paradise are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags listed for Porchatta's Paradise?

Filed under these tags, as published by Porchatta's Paradise and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Porchatta's Paradise when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

When does Porchatta's Paradise wipe?

One wipe a month is all Porchatta's Paradise runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 11 days. Its tags state a wipe schedule of once a month.

Population

Where does Porchatta's Paradise sit in the rankings?

The seven-day player-hours ranking places Porchatta's Paradise at #6,960 and #1,080 in North America, among the top 31% of ranked servers.

How many players are on Porchatta's Paradise at the moment?

The live count for Porchatta's Paradise stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 1.

Server details

Which Rust build is Porchatta's Paradise running?

Rust network protocol 2635 and build 168909, on Linux, is what Porchatta's Paradise runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Porchatta's Paradise, and is it online now?

You will find Porchatta's Paradise online as of now. About 6 days 13 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 18 October 2026.

Is the performance on Porchatta's Paradise good?

Averaged over the last 48 hours, server fps was 5, with a low of 5. Buildings, deployables and everything else in the world came to as many as 118,045 entities. Memory use reached as much as 4,885 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Porchatta's Paradise?

Filed under North America by its own listing, Porchatta's Paradise carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.98.62:28000.

Connecting

What is the way onto Porchatta's Paradise?

Two ways in. Type client.connect 66.51.98.62:28000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Rust premium status is required to join.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.