Rust Server IndexCard catalogue of Rust servers

Holdings11,714 servers56,753 players169 fresh wipes

Call no.NA4637 On the shelf · online

Doc's server

Online NA 66.51.96.93:28005 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#4,637
top 21% · #793 in NA
Last wipeWiped1 OCT2026 · 27d 16h ago
27d ago · monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap
0.7 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:11 UTC FW27d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 00:19 UTC28d ago
2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

NA
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NA1X
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NA
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Doc's server, which rules and settings apply?

You will find no gather rate in the name of Doc's server. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Doc's server?

Doc's server runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Doc's server?

The Rust Server Index lists that include Doc's server are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Doc's server?

Filed under these tags, as published by Doc's server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Doc's server?

The average peak across its recent wipes is 2 players. The latest wipe peaked 1 hours in.

How often is Doc's server wiped, and on what schedule?

With the force wipe, Doc's server wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 16 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Player counts

What position does Doc's server hold among Rust servers?

The seven-day player-hours ranking places Doc's server at #4,637 and #793 in North America, among the top 21% of ranked servers.

How many players are on Doc's server at the moment?

Filed under live counts: Doc's server, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 01:00 UTC drew the highest average: 2 players.

Server details

Which Rust build is Doc's server running?

Rust network protocol 2635 and build 168909, on Linux, is what Doc's server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Doc's server, and is it online now?

Right now Doc's server is up and running. Its reported uptime gives the last restart as roughly 6 days 13 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on Doc's server?

Averaged over the last 48 hours, server fps was 12, with a low of 5. The entity count reached 140,643, covering buildings, deployables and all else in the world. Up to 5,531 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of Doc's server?

Filed under North America by its own listing, Doc's server carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.96.93:28005.

Connecting

How can you connect to Doc's server?

Enter client.connect 66.51.96.93:28005 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.