Rust Server IndexCard catalogue of Rust servers

Holdings11,781 servers76,222 players245 fresh wipes

Call no.NA11004 On the shelf · online

Codeman3434$

Online NA 66.51.96.61:28010 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,004
top 49% · #1310 in NA
Last wipeWiped2 OCT2026 · 27d 5h ago
27d ago · monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246823:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap
2.9 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 6d 20hThu 5 Nov, 19:00 UTCFW
  2. in 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 17:04 UTC27d ago
1 – running 0
29 SEP 2026Tue 29 Sep, 19:13 UTC30d ago
1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
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8/ 200
NA
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1/ 100
NA
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average
1/ 200
NA 157/ 999
NA
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average
19/ 150
NA
Together We Rust | Build ServerNA · groups of 8+ · 2 on average
1/ 125
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Codeman3434$ run?

The name of Codeman3434$ does not state a gather rate. The default group limit of 8 players applies. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Codeman3434$?

Codeman3434$ runs a procedural map of size 4,500 with seed 1, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Codeman3434$ filed under?

Filed under these Rust Server Index lists is Codeman3434$: Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Codeman3434$, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Codeman3434$ gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^c (Creative): Build freely with no gathering: a creative sandbox; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Codeman3434$?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 4 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is Codeman3434$ wiped, and on what schedule?

With the force wipe, Codeman3434$ wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 5 hours. Its tags state a wipe schedule of once a month.

Player counts

How is Codeman3434$ ranked compared with the rest?

On seven-day player hours, Codeman3434$ takes #11,004 overall and #1,310 in North America, within the top 49% of ranked servers.

What does the player count on Codeman3434$ look like?

Filed under live counts: Codeman3434$, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1.

Operator and status

What version does Codeman3434$ use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Codeman3434$. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Codeman3434$, and is it online now?

You will find Codeman3434$ online as of now. About 15 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Codeman3434$?

Server fps held at 5 on average across the last 48 hours, never dropping below 5. The entity count reached 118,074, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,762 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of Codeman3434$?

Filed under North America by its own listing, Codeman3434$ carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 66.51.96.61:28010.

How to join

What is the way onto Codeman3434$?

Two ways in. Type client.connect 66.51.96.61:28010 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^c
Creative Build freely with no gathering: a creative sandbox.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.