Rust Server IndexCard catalogue of Rust servers

Holdings11,685 servers51,425 players127 fresh wipes

Call no.NA5516 On the shelf · online

THREE | NITECORE PvE

Online NA 66.51.96.60:28005 checked 7m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#5,516
top 25% · #918 in NA
Last wipeWiped25 OCT2026 · 4d 8h ago
4d ago · monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct25 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 9hThu 5 Nov, 19:00 UTCFW
  2. in 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 23:59 UTC4d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
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NA1X
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NA
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on THREE | NITECORE PvE?

The name of THREE | NITECORE PvE does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on THREE | NITECORE PvE?

THREE | NITECORE PvE runs a procedural map of size 3,500 with seed 724241993, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is THREE | NITECORE PvE filed under?

Filed under these Rust Server Index lists is THREE | NITECORE PvE: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What is meant by the tags on THREE | NITECORE PvE?

Filed under these tags, as published by THREE | NITECORE PvE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at THREE | NITECORE PvE?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 2 hours in.

How often is THREE | NITECORE PvE wiped, and on what schedule?

With the force wipe, THREE | NITECORE PvE wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 4 days 8 hours. Its tags state a wipe schedule of once a month.

Player counts

How is THREE | NITECORE PvE ranked compared with the rest?

Filed under rankings: #5,516 for THREE | NITECORE PvE on seven-day player hours, #918 in North America, top 25% overall.

What does the player count on THREE | NITECORE PvE look like?

Filed under live counts: THREE | NITECORE PvE, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Operator and status

What Rust version is THREE | NITECORE PvE on?

Rust network protocol 2635 and build 168909, on Linux, is what THREE | NITECORE PvE runs. To join you need the same protocol; Steam handles the update.

Is THREE | NITECORE PvE reachable, and does it stay up?

Right now THREE | NITECORE PvE is up and running. Its reported uptime gives the last restart as roughly 3 days 8 hours ago. Of the last 7 full days, 95 of 168 hours were up, 57% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on THREE | NITECORE PvE good?

Averaged over the last 48 hours, server fps was 17, with a low of 5. Buildings, deployables and everything else in the world came to as many as 68,166 entities. The peak memory figure stood at 3,103 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of THREE | NITECORE PvE?

THREE | NITECORE PvE gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.96.60:28005.

Connecting

How can you connect to THREE | NITECORE PvE?

Enter client.connect 66.51.96.60:28005 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.