[US] Immortal Trial's | PVE | No Stability | & more!
Online NA 66.23.226.238:25574 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- in 6d 16hThu 5 Nov, 19:00 UTCFW
- in 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 19:59 UTC7d ago |
5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [US] Immortal Trial's | PVE | No Stability | & more!?
The name of [US] Immortal Trial's | PVE | No Stability | & more! does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [US] Immortal Trial's | PVE | No Stability | & more!?
Size 4,250, seed 1: the game generates the procedural map on [US] Immortal Trial's | PVE | No Stability | & more!. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does [US] Immortal Trial's | PVE | No Stability | & more! appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [US] Immortal Trial's | PVE | No Stability | & more!: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by the tags on [US] Immortal Trial's | PVE | No Stability | & more!?
The server's own tags are listed here, and the game's server browser reads them: [US] Immortal Trial's | PVE | No Stability | & more! gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on [US] Immortal Trial's | PVE | No Stability | & more!?
At their busiest, its recent wipes drew 5 players on average. 45 hours into the latest wipe, the crowd reached its peak.
How often is [US] Immortal Trial's | PVE | No Stability | & more! wiped, and on what schedule?
One wipe a month is all [US] Immortal Trial's | PVE | No Stability | & more! runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 7 days 6 hours. Its tags state a wipe schedule of once a month.
Population
How is [US] Immortal Trial's | PVE | No Stability | & more! ranked compared with the rest?
The seven-day player-hours ranking places [US] Immortal Trial's | PVE | No Stability | & more! at #2,007 and #312 in North America, among the top 9% of ranked servers.
What does the player count on [US] Immortal Trial's | PVE | No Stability | & more! look like?
[US] Immortal Trial's | PVE | No Stability | & more! is currently showing 2 players on 100 slots. Averaged across seven days: 2 players, peaking at 10. Over the last 48 hours, 23:00 UTC drew the highest average: 6 players.
Server facts
Which Rust build is [US] Immortal Trial's | PVE | No Stability | & more! running?
Rust network protocol 2635 and build 168909, on Linux, is what [US] Immortal Trial's | PVE | No Stability | & more! runs. To join you need the same protocol; Steam handles the update.
How reliable is [US] Immortal Trial's | PVE | No Stability | & more!, and is it online now?
The server is live at this moment: [US] Immortal Trial's | PVE | No Stability | & more!. The uptime it reports puts the last restart at about 13 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 20 October 2026 it was first seen by Rust Server Index.
Is the performance on [US] Immortal Trial's | PVE | No Stability | & more! good?
Averaged over the last 48 hours, server fps was 60, with a low of 57. The entity count reached 118,341, covering buildings, deployables and all else in the world. Memory use reached as much as 4,606 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is [US] Immortal Trial's | PVE | No Stability | & more! in?
The NA tag places [US] Immortal Trial's | PVE | No Stability | & more!, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.23.226.238:25574.
Joining the server
What steps lead onto [US] Immortal Trial's | PVE | No Stability | & more!?
If you would rather use the console, press F1 in Rust and enter client.connect 66.23.226.238:25574. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
