Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers41,011 players94 fresh wipes

Call no.15349 On the shelf · online

The Walking Dead |PVP|Zombies| 1/10 27 days ago

Online 64.40.9.169:29015 checked 6m ago

Subjects 1. modded2. carbon
Players now
0/ 250
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped1 OCT2026 · 27d 7h ago
27d ago · no schedule published
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 17hThu 5 Nov, 19:00 UTCFW
  2. in 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:24 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
29/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
20/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
2/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does The Walking Dead |PVP|Zombies| 1/10 27 days ago run?

No gather rate appears in the name The Walking Dead |PVP|Zombies| 1/10 27 days ago. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Generated by the game, the procedural map of The Walking Dead |PVP|Zombies| 1/10 27 days ago has size 4,500 and seed 1322589112. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does The Walking Dead |PVP|Zombies| 1/10 27 days ago appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is The Walking Dead |PVP|Zombies| 1/10 27 days ago: Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for The Walking Dead |PVP|Zombies| 1/10 27 days ago?

These are the tags The Walking Dead |PVP|Zombies| 1/10 27 days ago publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp250 (Max players): Player cap: 250; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does The Walking Dead |PVP|Zombies| 1/10 27 days ago follow?

With the force wipe, The Walking Dead |PVP|Zombies| 1/10 27 days ago wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 7 hours.

Player counts

Where does The Walking Dead |PVP|Zombies| 1/10 27 days ago sit in the rankings?

The seven-day player-hours ranking places The Walking Dead |PVP|Zombies| 1/10 27 days ago at #15,349, among the top 69% of ranked servers.

What does the player count on The Walking Dead |PVP|Zombies| 1/10 27 days ago look like?

The live count for The Walking Dead |PVP|Zombies| 1/10 27 days ago stands at 0 players, out of 250 slots. Filed under seven-day average: 0 players.

Operator and status

What version does The Walking Dead |PVP|Zombies| 1/10 27 days ago use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on The Walking Dead |PVP|Zombies| 1/10 27 days ago. The protocol must match before you can join, and Steam takes care of updating it.

Is The Walking Dead |PVP|Zombies| 1/10 27 days ago reachable, and does it stay up?

The server is live at this moment: The Walking Dead |PVP|Zombies| 1/10 27 days ago. Its reported uptime gives the last restart as roughly 7 days 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

The last 48 hours give an average of 30 server fps and a floor of 30. Buildings, deployables and everything else in the world came to as many as 116,463 entities. Memory use reached as much as 5,253 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is The Walking Dead |PVP|Zombies| 1/10 27 days ago hosted?

The Walking Dead |PVP|Zombies| 1/10 27 days ago gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.40.9.169:29015.

How to join

How can you connect to The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Enter client.connect 64.40.9.169:29015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp250
Max players Player cap: 250.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.