Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players18 fresh wipes

Call no.0109 On the shelf · online

ShockRust | Blue | NoLimit

Online 194.93.2.154:35100 checked 2h ago

Subjects 1. modded2. oxide
Players now
205/ 500
41% full
7-day average
157
peak 352
Rank
#109
top 0.5%
Last wipeWiped23 OCT2026 · 5d 6h ago
5d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
010020030040020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
352players, last three wipes

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 12:55 UTC5d ago
352 – running 96

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
[Whitelist]KagiRust8groups of 20+ · 74 on average
47/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On ShockRust | Blue | NoLimit, which rules and settings apply?

The name of ShockRust | Blue | NoLimit does not state a gather rate. There is no published group limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on ShockRust | Blue | NoLimit?

ShockRust | Blue | NoLimit runs a procedural map of size 4,250 with seed 1636364137, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry ShockRust | Blue | NoLimit?

The Rust Server Index lists that include ShockRust | Blue | NoLimit are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 200; Average players: 100+ on average.

Which tags are attached to ShockRust | Blue | NoLimit, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: ShockRust | Blue | NoLimit gives gmrust (Game mode): Rust survival, as standard; mp500 (Max players): 500 slots are available; v2556 (Protocol): Joining needs you on game protocol 2556; cs104046 (Build): It runs build 104046; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on ShockRust | Blue | NoLimit when wipe day comes?

The average peak across its recent wipes is 352 players. 3 hours into the latest wipe, the crowd reached its peak.

How often is ShockRust | Blue | NoLimit wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of ShockRust | Blue | NoLimit's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 5 days 6 hours.

Players and ranking

Where does ShockRust | Blue | NoLimit sit in the rankings?

The seven-day player-hours ranking places ShockRust | Blue | NoLimit at #109, among the top 0.5% of ranked servers.

What does the player count on ShockRust | Blue | NoLimit look like?

The live count for ShockRust | Blue | NoLimit stands at 205 players, out of 500 slots. The seven-day average is 157 players; the peak reached 352. The busiest point in the last 48 hours was 17:00 UTC, averaging 246 players.

Operator and status

Which Rust build is ShockRust | Blue | NoLimit running?

Rust network protocol 2556 and build 104046 on Linux is what you will find on ShockRust | Blue | NoLimit. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of ShockRust | Blue | NoLimit?

The server is live at this moment: ShockRust | Blue | NoLimit. The uptime it reports puts the last restart at about 15 hours ago. It was up 120 of 120 hours across the last 5 full days, or 100% of the time. On 22 October 2026 it was first seen by Rust Server Index.

What is performance like on ShockRust | Blue | NoLimit?

The last 48 hours give an average of 195 server fps and a floor of 118. Buildings, deployables and everything else in the world came to as many as 303,580 entities. Memory use reached as much as 6,800 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of ShockRust | Blue | NoLimit?

No region is published by ShockRust | Blue | NoLimit. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 194.93.2.154:35100.

How to join

How can you connect to ShockRust | Blue | NoLimit?

Two ways in. Type client.connect 194.93.2.154:35100 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players 500 slots are available.
v2556
Protocol Joining needs you on game protocol 2556.
cs104046
Build It runs build 104046.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.