Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers89,192 players415 fresh wipes

Call no.NA3803 On the shelf · online

[US]Royal Family Gaming|Vanilla|Main|Biweekly|

Online NA 64.40.8.117:28024 checked 13m ago

Subjects 1. biweekly wipes 2. vanilla3. carbon
Players now
2/ 50
4% full
7-day average
1
peak 4
Rank
#3,803
top 17% · #637 in NA
Last wipeWiped15 OCT2026 · 14d 0h ago
14d ago · biweekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 2.5

Coming wipes

  1. in 6d 21hThu 5 Nov, 19:00 UTCFW
  2. in 13d 23hThu 12 Nov, 20:34 UTC
  3. in 27d 23hThu 26 Nov, 20:34 UTC
  4. in 34d 21hThu 3 Dec, 19:00 UTCFW
  5. in 41d 23hThu 10 Dec, 20:34 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 20:34 UTC14d ago
5 – running 0
1 OCT 2026Thu 1 Oct, 17:34 UTC FW28d ago
3 halved by day 3 14.1 days 0
17 SEP 2026Thu 17 Sep, 18:11 UTC42d ago
6 halved by day 2 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 84 on average
506/ 550
NA
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 55 on average
760/ 775
NA
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average
29/ 100
NA
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 35 on average
246/ 275
NA
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 23 on average
16/ 200
NA
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 21 on average
80/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

You will find no gather rate in the name of [US]Royal Family Gaming|Vanilla|Main|Biweekly|. A maximum of 12 players per group applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. Plugins in use: Carbon. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Size 3,650, custom map. The file is published on [US]Royal Family Gaming|Vanilla|Main|Biweekly| and can be downloaded from this page.

Tags

Where does [US]Royal Family Gaming|Vanilla|Main|Biweekly| appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [US]Royal Family Gaming|Vanilla|Main|Biweekly|: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which operator stands behind [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

A rfgam.ing hostname is published by [US]Royal Family Gaming|Vanilla|Main|Biweekly|, and by 11 other servers we track; the same operator most likely runs them.

Which tags are attached to [US]Royal Family Gaming|Vanilla|Main|Biweekly|, and what do they stand for?

Filed under these tags, as published by [US]Royal Family Gaming|Vanilla|Main|Biweekly| and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts12 (Group limit): The team ceiling is 12; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser files it under North America; rustmaps (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Its recent wipes averaged 5 players at peak. 3 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.

How often is [US]Royal Family Gaming|Vanilla|Main|Biweekly| wiped, and on what schedule?

The prediction follows its tag, because too few of [US]Royal Family Gaming|Vanilla|Main|Biweekly|'s wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 14 days. A wipe schedule of every two weeks is published in its tags.

Player counts

How is [US]Royal Family Gaming|Vanilla|Main|Biweekly| ranked compared with the rest?

Filed under rankings: #3,803 for [US]Royal Family Gaming|Vanilla|Main|Biweekly| on seven-day player hours, #637 in North America, top 17% overall.

What does the player count on [US]Royal Family Gaming|Vanilla|Main|Biweekly| look like?

The live count for [US]Royal Family Gaming|Vanilla|Main|Biweekly| stands at 2 players, out of 50 slots. The seven-day average is 1 players; the peak reached 4. Over the last 48 hours, 01:00 UTC drew the highest average: 1 players.

Operator and status

Which Rust build is [US]Royal Family Gaming|Vanilla|Main|Biweekly| running?

Rust network protocol 2635 and build 168909, on Linux, is what [US]Royal Family Gaming|Vanilla|Main|Biweekly| runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The server is live at this moment: [US]Royal Family Gaming|Vanilla|Main|Biweekly|. The uptime it reports puts the last restart at about 8 hours ago. It was up 159 of 168 hours across the last 7 full days, or 95% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does [US]Royal Family Gaming|Vanilla|Main|Biweekly| perform?

Server fps held at 60 on average across the last 48 hours, never dropping below 59. The entity count reached 87,403, covering buildings, deployables and all else in the world. Memory use reached as much as 3,559 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

[US]Royal Family Gaming|Vanilla|Main|Biweekly| gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 64.40.8.117:28024.

How to join

What steps lead onto [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

If you would rather use the console, press F1 in Rust and enter client.connect 64.40.8.117:28024. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://royalfamilygaming.com/.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmrust,cs168909,ts12,rustmaps

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts12
Group limit The team ceiling is 12.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser files it under North America.

Other

rustmaps
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.