Rust Server IndexCard catalogue of Rust servers

Holdings11,750 servers59,433 players133 fresh wipes

Call no.15405 On the shelf · online

Facepunch AUX2

Online 57.128.211.49:28025 checked 12m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
0/ ?
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipeWiped7 OCT2026 · 20d 11h ago
20d ago · monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 8d 19hThu 5 Nov, 19:00 UTCFW
  2. in 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 11:28 UTC20d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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NA
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EU1X
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EU
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NA
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Facepunch AUX2 run?

No gather rate appears in the name Facepunch AUX2. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Rust's Official tab includes it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Facepunch AUX2?

Size 4,500, seed 3545: the game generates the procedural map on Facepunch AUX2. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Facepunch AUX2?

These lists on Rust Server Index take Facepunch AUX2: Tutorial servers, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is Facepunch AUX2?

Facepunch AUX2 publishes a playrust.com hostname, as do 124 other servers we track, which points to one operator for them all.

Which tags are attached to Facepunch AUX2, and what do they stand for?

Filed under these tags, as published by Facepunch AUX2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167819 (Build): The game build here is 167819; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Facepunch AUX2 when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Facepunch AUX2 follow?

The only wipe on Facepunch AUX2 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 20 days 11 hours. A monthly wipe schedule is published in its tags.

Player counts

Where does Facepunch AUX2 sit in the rankings?

On player hours over seven days, Facepunch AUX2 takes #15,405, within the top 69% of ranked servers.

What does the player count on Facepunch AUX2 look like?

The live count for Facepunch AUX2 stands at 0 players. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is Facepunch AUX2 on?

Rust network protocol 2635 and build 167819, on Windows, is what Facepunch AUX2 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Facepunch AUX2 reachable, and does it stay up?

You will find Facepunch AUX2 online as of now. About 9 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on Facepunch AUX2 good?

The last 48 hours give an average of 223 server fps and a floor of 184. The entity count reached 115,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,829 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Facepunch AUX2 in?

No region is published by Facepunch AUX2. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 57.128.211.49:28025.

Connecting

How can you connect to Facepunch AUX2?

Two ways in. Type client.connect 57.128.211.49:28025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs167819,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167819
Build The game build here is 167819.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.