Rust Server IndexCard catalogue of Rust servers

Holdings11,887 servers95,355 players149 fresh wipes

Call no.13510 On the shelf · online

Facepunch AUX1

Online 57.128.211.49:28015 checked 14m ago

Subjects 1. official
Players now
0/ ?
7-day average
0
peak 2
Rank
#13,510
top 61%
Last wipeWiped26 SEP2026 · 31d 7h ago
31d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.1 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepTue 15 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 SEP 2026Sat 26 Sep, 11:32 UTC31d ago
0 – running 0
15 SEP 2026Tue 15 Sep, 09:31 UTC42d ago
11+1 queue halved by day 1 11.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
814/ 850
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
55/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
125/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
469/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
285/ 350
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
216/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Facepunch AUX1, which rules and settings apply?

The name of Facepunch AUX1 does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed in the Official tab in-game. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Facepunch AUX1?

Generated by the game, the procedural map of Facepunch AUX1 has size 4,000 and seed 1095582362. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Facepunch AUX1?

The Rust Server Index lists that include Facepunch AUX1 are Official Rust servers. It appears under the following filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Whose server is Facepunch AUX1?

Facepunch AUX1 publishes a playrust.com hostname, as do 124 other servers we track, which points to one operator for them all.

Which tags are attached to Facepunch AUX1, and what do they stand for?

Filed under these tags, as published by Facepunch AUX1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): Player cap: 0; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168484 (Build): It runs build 168484; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Facepunch AUX1 when wipe day comes?

Its recent wipes averaged 6 players at peak. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

When does Facepunch AUX1 wipe?

The record holds too few of Facepunch AUX1's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 31 days 7 hours.

Players and ranking

How is Facepunch AUX1 ranked compared with the rest?

The seven-day player-hours ranking places Facepunch AUX1 at #13,510, among the top 61% of ranked servers.

How many players are on Facepunch AUX1 at the moment?

The live count for Facepunch AUX1 stands at 0 players. The seven-day average is 0 players; the peak reached 2.

Server details

What Rust version is Facepunch AUX1 on?

Rust network protocol 2635 and build 168484 on Windows is what you will find on Facepunch AUX1. To join you need the same protocol; Steam handles the update.

How reliable is Facepunch AUX1, and is it online now?

Right now Facepunch AUX1 is up and running. About 5 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Facepunch AUX1?

Server fps held at 156 on average across the last 48 hours, never dropping below 77. Buildings, deployables and everything else in the world came to as many as 97,000 entities. Memory use reached as much as 3,282 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Facepunch AUX1 hosted?

Facepunch AUX1 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 57.128.211.49:28015.

Connecting

What steps lead onto Facepunch AUX1?

Enter client.connect 57.128.211.49:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168484,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players Player cap: 0.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168484
Build It runs build 168484.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.