Rust Server IndexCard catalogue of Rust servers

Holdings11,707 servers67,519 players110 fresh wipes

Call no.0592 On the shelf · online

[EU East] Facepunch 2

Online 57.128.211.30:28015 checked 11m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
21/ 400
5% full
7-day average
25
peak 86
Rank
#592
top 3%
Last wipeWiped1 OCT2026 · 26d 18h ago
26d ago · monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
02040608013:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak
392players, last three wipes

Coming wipes

  1. in 8d 6hThu 5 Nov, 19:00 UTCFW
  2. in 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 392, 21 hours in, with 62 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:45 UTC FW26d ago
392+62 queue – running 19

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU1X
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EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average
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EU
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EU
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does [EU East] Facepunch 2 run?

You will find no gather rate in the name of [EU East] Facepunch 2. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Rust's Official tab includes it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [EU East] Facepunch 2?

[EU East] Facepunch 2 runs a procedural map of size 4,500 with seed 528795, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is [EU East] Facepunch 2 filed under?

The Rust Server Index lists that include [EU East] Facepunch 2 are Tutorial servers, Rust servers filed under Europe, Official Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Who operates [EU East] Facepunch 2?

The same operator most likely runs [EU East] Facepunch 2 and 124 other tracked servers, since all publish a playrust.com hostname.

Which tags are attached to [EU East] Facepunch 2, and what do they stand for?

These are the tags [EU East] Facepunch 2 publishes; the game's server browser reads this list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp400 (Max players): The queue ceiling sits at 400; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on [EU East] Facepunch 2 when wipe day comes?

Its recent wipes averaged 392 players at peak. 21 hours after the latest wipe the crowd peaked, and 62 more were waiting in the queue.

When does [EU East] Facepunch 2 wipe?

One wipe a month is all [EU East] Facepunch 2 runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 18 hours. A monthly wipe schedule is published in its tags.

Players and ranking

Where does [EU East] Facepunch 2 sit in the rankings?

On player hours over seven days, [EU East] Facepunch 2 takes #592, within the top 3% of ranked servers.

How many players are on [EU East] Facepunch 2 at the moment?

The live count for [EU East] Facepunch 2 stands at 21 players, out of 400 slots. Averaged across seven days: 25 players, peaking at 86. The busiest point in the last 48 hours was 19:00 UTC, averaging 43 players.

Server details

Which Rust build is [EU East] Facepunch 2 running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [EU East] Facepunch 2. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [EU East] Facepunch 2?

The server is live at this moment: [EU East] Facepunch 2. About 22 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does [EU East] Facepunch 2 perform?

Averaged over the last 48 hours, server fps was 223, with a low of 193. Buildings, deployables and everything else in the world came to as many as 165,918 entities. Memory use reached as much as 7,538 MB. What players feel as lag is low fps together with a rising entity count.

Which region is [EU East] Facepunch 2 in?

The name of [EU East] Facepunch 2 points to Europe, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 57.128.211.30:28015.

How to join

What is the way onto [EU East] Facepunch 2?

Two ways in. Type client.connect 57.128.211.30:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival on standard Rust rules.
mp400
Max players The queue ceiling sits at 400.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.