Rust Server IndexCard catalogue of Rust servers

Holdings11,817 servers87,514 players401 fresh wipes

Call no.1578 On the shelf · online

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

Online 51.210.222.116:28215 checked 11m ago

Subjects 1. vanilla2. modded3. carbon4. pve
Players now
5/ 50
10% full
7-day average
4
peak 12
Rank
#1,578
top 7%
Last wipeWiped15 OCT2026 · 14d 7h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 13:57 UTC14d ago
15 – running 4
1 OCT 2026Thu 1 Oct, 17:53 UTC FW28d ago
5 held half 13.8 days 0
29 SEP 2026Tue 29 Sep, 17:20 UTC30d ago
2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
242/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
253/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
81/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
22/ 200
57/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
43/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?

No gather rate appears in the name [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. The group limit is 20 players. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Size 4,500, seed 1337: the game generates the procedural map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is ESP RUSTANOOBS PVE.

Lists and filters

Which lists and filters on Rust Server Index is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos filed under?

These lists on Rust Server Index take [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: Rust servers for new players, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

These are the tags [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): Player cap: 50; ts20 (Group limit): Groups are capped at 20; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Its recent wipes averaged 7 players at peak. The latest wipe peaked 3 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos follow?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 7 hours.

Population

How is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos ranked compared with the rest?

Filed under rankings: #1,578 for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos on seven-day player hours, top 7% overall.

What does the player count on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos look like?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is currently showing 5 players on 50 slots. Averaged across seven days: 4 players, peaking at 12. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 11 players.

Server details

Which Rust build is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos running?

Rust network protocol 2635 and build 168909, on Linux, is what [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

You will find [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos online as of now. The uptime it reports puts the last restart at about 14 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 28 September 2026 it was first seen by Rust Server Index.

Is the performance on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos good?

Server fps held at 30 on average across the last 48 hours, never dropping below 25. Buildings, deployables and everything else in the world came to as many as 179,764 entities. Up to 6,768 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos hosted?

No region is published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.210.222.116:28215.

Connecting

What steps lead onto [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Two ways in. Type client.connect 51.210.222.116:28215 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/G77FHayXCR.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players Player cap: 50.
ts20
Group limit Groups are capped at 20.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.