Rust Server IndexCard catalogue of Rust servers

Holdings11,767 servers74,585 players237 fresh wipes

Call no.EU8067 On the shelf · online

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]

Online EU 51.195.88.143:20560 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#8,067
top 36% · #2098 in EU
Last wipeWiped11 OCT2026 · 18d 14h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.7 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 08:33 UTC18d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 15:29 UTC27d ago
1 held half 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 685/ 800
EU
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 222 on average
154/ 400
EU
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 85 on average
96/ 400
EU
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average
24/ 400
EU 26/ 50
EU
A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average
3/ 42
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run?

You will find no gather rate in the name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. 8 players per group is the default limit. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs a procedural map of size 4,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Filed under these Rust Server Index lists is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which operator stands behind AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] publishes a alkad.online hostname, as do 9 other servers we track, which points to one operator for them all.

What is meant by the tags on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The server's own tags are listed here, and the game's server browser reads them: AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] wiped, and on what schedule?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 14 hours.

Population

How is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] ranked compared with the rest?

Filed under rankings: #8,067 for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] on seven-day player hours, #2,098 in Europe, top 36% overall.

What does the player count on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] look like?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is currently showing 0 players on 200 slots. Averaged across seven days: 0 players, peaking at 3. Over the last 48 hours, 10:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The server is live at this moment: AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. About 14 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] perform?

Averaged over the last 48 hours, server fps was 140, with a low of 113. Buildings, deployables and everything else in the world came to as many as 25,942 entities. The peak memory figure stood at 2,269 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.195.88.143:20560.

Joining the server

What steps lead onto AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Enter client.connect 51.195.88.143:20560 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.