Rust Server IndexCard catalogue of Rust servers

Holdings11,675 servers48,284 players118 fresh wipes

Call no.1128 On the shelf · online

[AU] Facepunch 1

Online 51.161.199.44:28015 checked 25m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
4/ 250
2% full
7-day average
7
peak 16
Rank
#1,128
top 5%
Last wipeWiped1 OCT2026 · 26d 7h ago
26d ago · monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak
30players, last three wipes

Coming wipes

  1. in 8d 17hThu 5 Nov, 19:00 UTCFW
  2. in 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:41 UTC FW26d ago
30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
Rustafied.com - AU LongOC · groups of 16+ · monthly · 36 on average
16/ 100
OC
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average
1/ 100
OC
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
3/ 500
OC
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average
5/ 75
OC
Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 1 on average
0/ 100
OC
vanilla +OC · groups of 16+ · monthly · 1 on average
0/ 75
Reference desk

Quick answers

From the figures on this page.

Settings and map

On [AU] Facepunch 1, which rules and settings apply?

The name of [AU] Facepunch 1 does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The in-game Official tab lists it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [AU] Facepunch 1?

[AU] Facepunch 1 runs a procedural map of size 4,500 with seed 937701272, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is [AU] Facepunch 1 filed under?

Filed under these Rust Server Index lists is [AU] Facepunch 1: Tutorial servers, Oceania servers, filed A to Z, Official Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who operates [AU] Facepunch 1?

The same operator most likely runs [AU] Facepunch 1 and 124 other tracked servers, since all publish a playrust.com hostname.

How should you read the tags listed for [AU] Facepunch 1?

These are the tags [AU] Facepunch 1 publishes; the game's server browser reads this list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp250 (Max players): 250 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at [AU] Facepunch 1?

At their busiest, its recent wipes drew 30 players on average. 41 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does [AU] Facepunch 1 follow?

The only wipe on [AU] Facepunch 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 26 days 7 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

What position does [AU] Facepunch 1 hold among Rust servers?

Filed under rankings: #1,128 for [AU] Facepunch 1 on seven-day player hours, top 5% overall.

Is [AU] Facepunch 1 quiet or crowded?

[AU] Facepunch 1 is currently showing 4 players on 250 slots. Averaged across seven days: 7 players, peaking at 16. Over the last 48 hours, 07:00 UTC drew the highest average: 9 players.

Server facts

What Rust version is [AU] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [AU] Facepunch 1. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [AU] Facepunch 1?

Right now [AU] Facepunch 1 is up and running. About 12 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on [AU] Facepunch 1 good?

Averaged over the last 48 hours, server fps was 187, with a low of 150. Buildings, deployables and everything else in the world came to as many as 131,898 entities. The peak memory figure stood at 5,248 MB. A climbing entity count and low fps are felt by players as lag.

Which region is [AU] Facepunch 1 in?

No region tag is published by [AU] Facepunch 1; the name it carries points to Oceania. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 51.161.199.44:28015.

Joining the server

How can you connect to [AU] Facepunch 1?

Enter client.connect 51.161.199.44:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp250
Max players 250 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.