Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers37,258 players80 fresh wipes

Call no.1225 On the shelf · online

[AU] Facepunch 2

Online 51.161.199.230:28015 checked 10m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
4/ 250
2% full
7-day average
7
peak 14
Rank
#1,225
top 6%
Last wipeWiped1 OCT2026 · 27d 13h ago
27d ago · monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
30players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:41 UTC FW27d ago
30 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average
23/ 100
OC
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average
2/ 100
OC
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
2/ 500
OC
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average
6/ 75
OC
vanilla +OC · groups of 16+ · monthly · 1 on average
0/ 75
OC
Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average
630/ 650
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [AU] Facepunch 2?

The name of [AU] Facepunch 2 does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Rust's Official tab includes it. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on [AU] Facepunch 2?

[AU] Facepunch 2 runs a procedural map of size 4,500 with seed 157227784, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is [AU] Facepunch 2 filed under?

The Rust Server Index lists that include [AU] Facepunch 2 are Tutorial servers, Oceania servers, filed A to Z, Official Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which operator stands behind [AU] Facepunch 2?

A playrust.com hostname is published by [AU] Facepunch 2, and by 124 other servers we track; the same operator most likely runs them.

Which tags are attached to [AU] Facepunch 2, and what do they stand for?

Filed under these tags, as published by [AU] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp250 (Max players): 250 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; sc2 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at [AU] Facepunch 2?

The average peak across its recent wipes is 30 players. 39 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does [AU] Facepunch 2 follow?

The only wipe on [AU] Facepunch 2 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 13 hours. Filed in its tags: a monthly wipe schedule.

Population

What position does [AU] Facepunch 2 hold among Rust servers?

On player hours over seven days, [AU] Facepunch 2 takes #1,225, within the top 6% of ranked servers.

Is [AU] Facepunch 2 quiet or crowded?

The live count for [AU] Facepunch 2 stands at 4 players, out of 250 slots. Filed under seven-day figures: an average of 7 players and a peak of 14. The busiest point in the last 48 hours was 09:00 UTC, averaging 9 players.

Server facts

What Rust version is [AU] Facepunch 2 on?

Rust network protocol 2635 and build 168909, on Windows, is what [AU] Facepunch 2 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [AU] Facepunch 2 reachable, and does it stay up?

The server is live at this moment: [AU] Facepunch 2. Its reported uptime gives the last restart as roughly 18 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [AU] Facepunch 2?

The last 48 hours give an average of 185 server fps and a floor of 149. Buildings, deployables and everything else in the world came to as many as 130,159 entities. The peak memory figure stood at 5,966 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is [AU] Facepunch 2 hosted?

No region tag is published by [AU] Facepunch 2; the name it carries points to Oceania. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.161.199.230:28015.

Joining the server

What is the way onto [AU] Facepunch 2?

Enter client.connect 51.161.199.230:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp250
Max players 250 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Other

sc2
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.