Rust Server IndexCard catalogue of Rust servers

Holdings11,753 servers67,907 players209 fresh wipes

Call no.13597 Off the shelf · offline

GatorLand

Offline 50.115.8.14:25347 checked 19d ago

Subjects 1. teams off 2. hardcore
Players now
1/ 40
2% full
7-day average
0
peak –
Rank
#13,597
top 62%
Last wipeWiped8 OCT2026 · 21d 4h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 18:34 UTC21d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 18:45 UTC FW28d ago
2 held half 7 days 0
21 SEP 2026Mon 21 Sep, 23:48 UTC37d ago
3 halved by day 2 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
6/ 200
EU
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average
4/ 400
EU
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
6/ 150
NA
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
10/ 75
NA
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
3/ 400
OC
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
2/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On GatorLand, which rules and settings apply?

No gather rate appears in the name GatorLand. There is no published group limit. Filed under hardcore, The hardest mode from Facepunch. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on GatorLand?

Size 4,011, procedural, generated by the game: that is the map on GatorLand.

Tags and filters

Which lists and filters on Rust Server Index is GatorLand filed under?

These lists on Rust Server Index take GatorLand: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How should you read the tags listed for GatorLand?

The server's own tags are listed here, and the game's server browser reads them: GatorLand gives gmhardcore (Game mode): A harsher ruleset, hardcore; mp40 (Max players): Player cap: 40; ts0 (Group limit): No teams here; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on GatorLand?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 2 the crowd had fallen below half when it didn't hold.

How often is GatorLand wiped, and on what schedule?

GatorLand wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 4 hours.

Population

How is GatorLand ranked compared with the rest?

Filed under rankings: #13,597 for GatorLand on seven-day player hours, top 62% overall.

What does the player count on GatorLand look like?

The last check found GatorLand offline, last seen 19 days 16 hours ago.

Server facts

What Rust version is GatorLand on?

Rust network protocol 2634 and build 167231 on Linux is what you will find on GatorLand. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is GatorLand, and is it online now?

As of now GatorLand is offline, with its last appearance 19 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is GatorLand in?

There is no region on record for GatorLand; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 50.115.8.14:25347.

Joining the server

What steps lead onto GatorLand?

Enter client.connect 50.115.8.14:25347 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmhardcore,cs167231,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp40
Max players Player cap: 40.
ts0
Group limit No teams here.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.