HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon
Online EU 5.129.240.104:28010 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU, and #379 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 12:09 UTC, in 5d 17h. Every Monday at 12:09 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 5d 17hMon 2 Nov, 12:09 UTC
- in 9d 0hThu 5 Nov, 19:00 UTCFW
- in 12d 17hMon 9 Nov, 12:09 UTC
- in 19d 17hMon 16 Nov, 12:09 UTC
- in 26d 17hMon 23 Nov, 12:09 UTC
- in 33d 17hMon 30 Nov, 12:09 UTC
- in 37d 0hThu 3 Dec, 19:00 UTCFW
- in 40d 17hMon 7 Dec, 12:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 12:09 UTC1d ago |
– | – | running | 0 |
19 OCT 2026Mon 19 Oct, 12:09 UTC8d ago |
0 | – | 7 days | 0 |
12 OCT 2026Mon 12 Oct, 12:09 UTC15d ago |
1 | halved by day 1 | 7 days | 0 |
5 OCT 2026Mon 5 Oct, 12:12 UTC22d ago |
1 | halved by day 1 | 7 days | 0 |
28 SEP 2026Mon 28 Sep, 12:09 UTC29d ago |
0 | – | 7 days | 0 |
21 SEP 2026Mon 21 Sep, 12:09 UTC36d ago |
1 | halved by day 3 | 7 days | 0 |
14 SEP 2026Mon 14 Sep, 12:11 UTC43d ago |
0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, which rules and settings apply?
HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon sets gather at 2x, as its name shows. A maximum of 2 players per group applies (duo). Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Size 3,500, seed 2077581002: the game generates the procedural map on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Вайп 1д назад.
Tags and filters
Which lists and filters on Rust Server Index is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon filed under?
These lists on Rust Server Index take HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon: Tutorial servers, Rust servers filed under 2x gather rate, Duo servers, filed under group limit, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
How should you read the tags listed for HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Filed under these tags, as published by HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts2 (Group limit): The team ceiling is 2; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon follow?
Filed under its wipe rhythm: HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon wipes every Monday at 12:09 UTC. Dated for Monday 2 November at 12:09 UTC: its next wipe. The world it runs now was made 30 hours. Filed in its tags: a weekly wipe schedule.
Player counts
What position does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon hold among Rust servers?
Filed under rankings: #15,383 for HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon on seven-day player hours, #2,581 in Europe, top 70% overall. See also the duo servers, where it stands at #379.
What does the player count on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon look like?
The live count for HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon stands at 0 players, out of 200 slots. Averaged over the last seven days, the count is 0 players.
Operator and status
Which Rust build is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon running?
Rust network protocol 2634 and build 167781 on Linux is what you will find on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
You will find HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon online as of now. Its reported uptime gives the last restart as roughly 29 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Server fps held at 220 on average across the last 48 hours, never dropping below 108. The entity count reached 71,099, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,978 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon hosted?
The EU tag places HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 5.129.240.104:28010.
Connecting
What steps lead onto HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
If you would rather use the console, press F1 in Rust and enter client.connect 5.129.240.104:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://rust.hardcamp.pro.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,^t,gmrust,cs167781,ts2
Game
gmrust
mp200
ts2
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^t
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
