Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий
Online 185.207.214.24:20000 checked 22m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.6% of all ranked servers, and #7 of the duo servers (top 2%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:01 UTC, in 9h. Every Friday at 10:01 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 423players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 9hFri 30 Oct, 10:01 UTC
- in 6d 18hThu 5 Nov, 19:00 UTCFW
- in 7d 9hFri 6 Nov, 10:01 UTC
- in 14d 9hFri 13 Nov, 10:01 UTC
- in 21d 9hFri 20 Nov, 10:01 UTC
- in 28d 9hFri 27 Nov, 10:01 UTC
- in 34d 18hThu 3 Dec, 19:00 UTCFW
- in 35d 9hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 487, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 10:01 UTC6d ago |
487 | – | running | 23 |
16 OCT 2026Fri 16 Oct, 10:01 UTC13d ago |
382 | halved by day 3 | 7 days | 20 |
9 OCT 2026Fri 9 Oct, 10:01 UTC20d ago |
401 | halved by day 3 | 7 days | 16 |
2 OCT 2026Fri 2 Oct, 10:02 UTC27d ago |
443 | halved by day 2 | 7 days | 35 |
25 SEP 2026Fri 25 Sep, 10:01 UTC34d ago |
443 | halved by day 2 | 7 days | 11 |
18 SEP 2026Fri 18 Sep, 10:01 UTC41d ago |
416 | halved by day 2 | 7 days | 28 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий run?
Filed under gather rates: 2x, as the name of Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий states. The server sets a group limit of 2 players (duo). Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: BAЙП ЧEPEЗ 10 Ч..
Lists and filters
Which lists and filters on Rust Server Index is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий filed under?
The Rust Server Index lists that include Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий are Rust servers filed under 2x gather rate, Duo servers, filed under group limit, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 100+ on average.
Which operator stands behind Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий, and by 35 other servers we track; the same operator most likely runs them.
What is meant by the tags on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?
The server's own tags are listed here, and the game's server browser reads them: Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts2 (Group limit): The team ceiling is 2; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; jp0 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?
At their busiest, its recent wipes drew 423 players on average. The latest wipe peaked 25 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий follow?
Filed under its wipe rhythm: Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий wipes every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC the next wipe is due. 6 days 14 hours is when its current world was made. Its tags carry a wipe schedule of once a week.
Population
How is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий ranked compared with the rest?
The seven-day player-hours ranking places Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий at #132, among the top 0.6% of ranked servers. See also the duo servers, where it stands at #7.
What does the player count on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий look like?
Filed under live counts: Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий, 8 players on 100 slots at present. The seven-day average is 120 players; the peak reached 487. Over the last 48 hours, 11:00 UTC drew the highest average: 64 players.
Server facts
Which Rust build is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий running?
Rust network protocol 2635 and build 168909, on Windows, is what Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий reachable, and does it stay up?
Right now Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is up and running. The uptime it reports puts the last restart at about 17 hours ago. Uptime for the last 7 full days came to 85%, 143 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?
Server fps held at 48 on average across the last 48 hours, never dropping below 48. Buildings, deployables and everything else in the world came to as many as 236,461 entities. The peak memory figure stood at 6,361 MB. What players feel as lag is low fps together with a rising entity count.
Which region is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий in?
No region tag is published by Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий; the name it carries points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.207.214.24:20000.
Connecting
What steps lead onto Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?
Enter client.connect 185.207.214.24:20000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp100
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
