Flying Copters 2x | Mini + DogFight | Heli Training
Online EU 46.173.158.7:28015 checked 23m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
- usual gap
- 5.9 daysbetween real wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 8d 13hThu 5 Nov, 19:00 UTCFW
- in 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:38 UTC FW26d ago |
6 | – | running | 6 |
25 SEP 2026Fri 25 Sep, 20:14 UTC32d ago |
5 | held half | 5.9 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Flying Copters 2x | Mini + DogFight | Heli Training, which rules and settings apply?
By its name, Flying Copters 2x | Mini + DogFight | Heli Training gathers at 2x. The default group limit of 8 players applies. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on Flying Copters 2x | Mini + DogFight | Heli Training?
Size 4,500, seed 1768763: the game generates the procedural map on Flying Copters 2x | Mini + DogFight | Heli Training. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Flying Copters 2x | Mini + DogFight | Heli Training filed under?
Filed under these Rust Server Index lists is Flying Copters 2x | Mini + DogFight | Heli Training: Rust servers filed under 2x gather rate, Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the tags listed for Flying Copters 2x | Mini + DogFight | Heli Training?
Filed under these tags, as published by Flying Copters 2x | Mini + DogFight | Heli Training and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp32 (Max players): The queue ceiling sits at 32; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training: aim and PvP drills with loot supplied; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at Flying Copters 2x | Mini + DogFight | Heli Training?
The average peak across its recent wipes is 6 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often is Flying Copters 2x | Mini + DogFight | Heli Training wiped, and on what schedule?
The only wipe on Flying Copters 2x | Mini + DogFight | Heli Training is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 11 hours is when its current world was made. A monthly wipe schedule is published in its tags.
Player counts
What position does Flying Copters 2x | Mini + DogFight | Heli Training hold among Rust servers?
The seven-day player-hours ranking places Flying Copters 2x | Mini + DogFight | Heli Training at #2,426 and #931 in Europe, among the top 11% of ranked servers.
How many players are on Flying Copters 2x | Mini + DogFight | Heli Training at the moment?
The live count for Flying Copters 2x | Mini + DogFight | Heli Training stands at 0 players, out of 32 slots. Filed under seven-day figures: an average of 2 players and a peak of 8. The busiest point in the last 48 hours was 21:00 UTC, averaging 4 players.
Server details
What Rust version is Flying Copters 2x | Mini + DogFight | Heli Training on?
Rust network protocol 2635 and build 168909, on Linux, is what Flying Copters 2x | Mini + DogFight | Heli Training runs. To join you need the same protocol; Steam handles the update.
How reliable is Flying Copters 2x | Mini + DogFight | Heli Training, and is it online now?
The server is live at this moment: Flying Copters 2x | Mini + DogFight | Heli Training. Its reported uptime gives the last restart as roughly 4 minutes ago. Of the last 7 full days, 160 of 168 hours were up, 95% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does Flying Copters 2x | Mini + DogFight | Heli Training perform?
Server fps held at 59 on average across the last 48 hours, never dropping below 50. Buildings, deployables and everything else in the world came to as many as 120,933 entities. The peak memory figure stood at 3,975 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Flying Copters 2x | Mini + DogFight | Heli Training?
The EU tag places Flying Copters 2x | Mini + DogFight | Heli Training, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 46.173.158.7:28015.
How to join
How can you connect to Flying Copters 2x | Mini + DogFight | Heli Training?
If you would rather use the console, press F1 in Rust and enter client.connect 46.173.158.7:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/ST4bPjk7fj is where its website lives.
Server tags
What each one means.
Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp32
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^d
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
