Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players4 fresh wipes

Call no.EU15323 On the shelf · online

#1 MyRustHub Test Server

Online EU 45.131.66.6:28115 checked 2h ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide5. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,323
top 69% · #2570 in EU
Last wipeWiped28 OCT2026 · 4h ago
4h ago · monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123415:0016:0017:00Wiped Wed 28 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040015:0016:0017:00Wiped Wed 28 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
10.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 7d 23hThu 5 Nov, 19:00 UTCFW
  2. in 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 15:26 UTC4h ago
– – running 0
20 OCT 2026Tue 20 Oct, 16:14 UTC8d ago
1 halved by day 1 8 days 0
7 OCT 2026Wed 7 Oct, 15:36 UTC21d ago
0 – 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
45/ 200
EU
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
34/ 200
EU
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
30/ 140
EU
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
32/ 150
EU1X
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average
35/ 100
EU
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On #1 MyRustHub Test Server, which rules and settings apply?

The name of #1 MyRustHub Test Server does not state a gather rate. The default group limit of 8 players applies. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

What is the map on #1 MyRustHub Test Server?

Size 1,000, seed 2124571727: the game generates the procedural map on #1 MyRustHub Test Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does #1 MyRustHub Test Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is #1 MyRustHub Test Server: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags listed for #1 MyRustHub Test Server?

These are the tags #1 MyRustHub Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on #1 MyRustHub Test Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

How often is #1 MyRustHub Test Server wiped, and on what schedule?

With the force wipe, #1 MyRustHub Test Server wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 4 hours. A monthly wipe schedule is published in its tags.

Player counts

What position does #1 MyRustHub Test Server hold among Rust servers?

The seven-day player-hours ranking places #1 MyRustHub Test Server at #15,323 and #2,570 in Europe, among the top 69% of ranked servers.

What does the player count on #1 MyRustHub Test Server look like?

Filed under live counts: #1 MyRustHub Test Server, 0 players on 100 slots at present. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is #1 MyRustHub Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on #1 MyRustHub Test Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is #1 MyRustHub Test Server, and is it online now?

Right now #1 MyRustHub Test Server is up and running. About 39 minutes ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 10%, 17 hours out of 168. On 7 October 2026 it was first seen by Rust Server Index.

Is the performance on #1 MyRustHub Test Server good?

The last 48 hours give an average of 233 server fps and a floor of 233. The entity count reached 1,994, covering buildings, deployables and all else in the world. The peak memory figure stood at 493 MB. What players feel as lag is low fps together with a rising entity count.

Which region is #1 MyRustHub Test Server in?

The EU tag places #1 MyRustHub Test Server, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.131.66.6:28115.

Connecting

How can you connect to #1 MyRustHub Test Server?

Enter client.connect 45.131.66.6:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.