Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.0976 On the shelf · online

[US East] Facepunch 2

Online 40.160.19.18:28015 checked 3h ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
12/ 400
3% full
7-day average
9
peak 19
Rank
#976
top 4%
Last wipeWiped1 OCT2026 · 27d 2h ago
27d ago · monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak
21players, last three wipes

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 47 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:40 UTC FW27d ago
21 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On [US East] Facepunch 2, which rules and settings apply?

No gather rate appears in the name [US East] Facepunch 2. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed in the Official tab in-game. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on [US East] Facepunch 2?

Size 4,500, seed 519156865: the game generates the procedural map on [US East] Facepunch 2. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does [US East] Facepunch 2 appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [US East] Facepunch 2: Tutorial servers, Official Rust servers, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Whose server is [US East] Facepunch 2?

[US East] Facepunch 2 publishes a playrust.com hostname, as do 124 other servers we track, which points to one operator for them all.

How should you read the tags listed for [US East] Facepunch 2?

The server's own tags are listed here, and the game's server browser reads them: [US East] Facepunch 2 gives official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp400 (Max players): Player cap: 400; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; sc2 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on [US East] Facepunch 2?

The average peak across its recent wipes is 21 players. The latest wipe peaked 47 hours in.

How often is [US East] Facepunch 2 wiped, and on what schedule?

One wipe a month is all [US East] Facepunch 2 runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 2 hours. Filed in its tags: a monthly wipe schedule.

Population

What position does [US East] Facepunch 2 hold among Rust servers?

Filed under rankings: #976 for [US East] Facepunch 2 on seven-day player hours, top 4% overall.

Is [US East] Facepunch 2 quiet or crowded?

The live count for [US East] Facepunch 2 stands at 12 players, out of 400 slots. The seven-day average is 9 players; the peak reached 19. Over the last 48 hours, 02:00 UTC drew the highest average: 16 players.

Server details

What Rust version is [US East] Facepunch 2 on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [US East] Facepunch 2. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [US East] Facepunch 2?

Right now [US East] Facepunch 2 is up and running. The uptime it reports puts the last restart at about 4 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on [US East] Facepunch 2?

Averaged over the last 48 hours, server fps was 274, with a low of 228. The entity count reached 145,112, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,687 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is [US East] Facepunch 2 in?

The name of [US East] Facepunch 2 points to North America, though no region tag is published. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 40.160.19.18:28015.

Joining the server

What steps lead onto [US East] Facepunch 2?

Two ways in. Type client.connect 40.160.19.18:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp400
Max players Player cap: 400.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Other

sc2
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.