Rust Server IndexCard catalogue of Rust servers

Holdings11,666 servers52,161 players86 fresh wipes

Call no.0832 On the shelf · online

[US East] Facepunch 3

Online 40.160.19.17:28015 checked 8m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
7/ 400
2% full
7-day average
12
peak 26
Rank
#832
top 4%
Last wipeWiped1 OCT2026 · 26d 15h ago
26d ago · monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak
38players, last three wipes

Coming wipes

  1. in 8d 9hThu 5 Nov, 19:00 UTCFW
  2. in 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 34 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:40 UTC FW26d ago
38 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 40 on average
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Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 35 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [US East] Facepunch 3?

The name of [US East] Facepunch 3 does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed in the Official tab in-game. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on [US East] Facepunch 3?

Size 4,500, seed 436502457: the game generates the procedural map on [US East] Facepunch 3. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does [US East] Facepunch 3 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [US East] Facepunch 3 are Tutorial servers, Official Rust servers, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Whose server is [US East] Facepunch 3?

[US East] Facepunch 3 publishes a playrust.com hostname, as do 124 other servers we track, which points to one operator for them all.

How should you read the tags listed for [US East] Facepunch 3?

Filed under these tags, as published by [US East] Facepunch 3 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp400 (Max players): The queue ceiling sits at 400; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; sc3 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on [US East] Facepunch 3?

Its recent wipes averaged 38 players at peak. 34 hours into the latest wipe, the crowd reached its peak.

When does [US East] Facepunch 3 wipe?

One wipe a month is all [US East] Facepunch 3 runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 26 days 15 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Players and ranking

What position does [US East] Facepunch 3 hold among Rust servers?

The seven-day player-hours ranking places [US East] Facepunch 3 at #832, among the top 4% of ranked servers.

What does the player count on [US East] Facepunch 3 look like?

[US East] Facepunch 3 is currently showing 7 players on 400 slots. Filed under seven-day figures: an average of 12 players and a peak of 26. Over the last 48 hours, 00:00 UTC drew the highest average: 18 players.

Operator and status

What version does [US East] Facepunch 3 use?

Rust network protocol 2635 and build 168909, on Windows, is what [US East] Facepunch 3 runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [US East] Facepunch 3?

You will find [US East] Facepunch 3 online as of now. Its reported uptime gives the last restart as roughly 20 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on [US East] Facepunch 3?

Averaged over the last 48 hours, server fps was 255, with a low of 216. The entity count reached 144,425, covering buildings, deployables and all else in the world. Memory use reached as much as 6,616 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [US East] Facepunch 3?

The name of [US East] Facepunch 3 points to North America, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 40.160.19.17:28015.

Joining the server

What is the way onto [US East] Facepunch 3?

If you would rather use the console, press F1 in Rust and enter client.connect 40.160.19.17:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp400
Max players The queue ceiling sits at 400.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Other

sc3
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.