Rust Server IndexCard catalogue of Rust servers

Holdings11,802 servers69,058 players129 fresh wipes

Call no.0927 On the shelf · online

[US East] Facepunch 6

Online 40.160.19.11:28015 checked 11m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
4/ 350
1% full
7-day average
10
peak 28
Rank
#927
top 4%
Last wipeWiped1 OCT2026 · 27d 4h ago
27d ago · monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
32players, last three wipes

Coming wipes

  1. in 7d 21hThu 5 Nov, 19:00 UTCFW
  2. in 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:40 UTC FW27d ago
32 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 38 on average
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Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 35 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [US East] Facepunch 6?

No gather rate appears in the name [US East] Facepunch 6. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Rust's Official tab includes it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [US East] Facepunch 6?

Size 4,500, seed 1547547456: the game generates the procedural map on [US East] Facepunch 6. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [US East] Facepunch 6?

Filed under these Rust Server Index lists is [US East] Facepunch 6: Tutorial servers, Official Rust servers, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who operates [US East] Facepunch 6?

The same operator most likely runs [US East] Facepunch 6 and 124 other tracked servers, since all publish a playrust.com hostname.

What is meant by the tags on [US East] Facepunch 6?

The server's own tags are listed here, and the game's server browser reads them: [US East] Facepunch 6 gives official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp350 (Max players): The queue ceiling sits at 350; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on [US East] Facepunch 6?

At their busiest, its recent wipes drew 32 players on average. The latest wipe peaked 26 hours in.

Which wipe timetable does [US East] Facepunch 6 follow?

With the force wipe, [US East] Facepunch 6 wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 4 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Players and ranking

What position does [US East] Facepunch 6 hold among Rust servers?

Filed under rankings: #927 for [US East] Facepunch 6 on seven-day player hours, top 4% overall.

Is [US East] Facepunch 6 quiet or crowded?

Filed under live counts: [US East] Facepunch 6, 4 players on 350 slots at present. Averaged across seven days: 10 players, peaking at 28. The busiest point in the last 48 hours was 23:00 UTC, averaging 11 players.

Operator and status

Which Rust build is [US East] Facepunch 6 running?

Rust network protocol 2635 and build 168909, on Windows, is what [US East] Facepunch 6 runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [US East] Facepunch 6?

The server is live at this moment: [US East] Facepunch 6. About 8 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does [US East] Facepunch 6 perform?

Server fps held at 233 on average across the last 48 hours, never dropping below 219. Buildings, deployables and everything else in the world came to as many as 148,017 entities. Up to 6,087 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of [US East] Facepunch 6?

[US East] Facepunch 6 gives no region tag, so the name is the only pointer, and it points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 40.160.19.11:28015.

Joining the server

How can you connect to [US East] Facepunch 6?

If you would rather use the console, press F1 in Rust and enter client.connect 40.160.19.11:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival on standard Rust rules.
mp350
Max players The queue ceiling sits at 350.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.