Rust Server IndexCard catalogue of Rust servers

Holdings11,883 servers104,335 players530 fresh wipes

Call no.NA15289 On the shelf · online

BCR Reserved | Sandbox/Build | Private

Online NA 38.15.45.224:28415 checked 14m ago

Subjects 1. modded2. oxide
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,289
top 69% · #1499 in NA
Last wipeWiped29 OCT2026 · 1h ago
1h ago · no schedule published
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 6d 23hThu 5 Nov, 19:00 UTCFW
  2. in 20d 22hThu 19 Nov, 18:09 UTC
  3. in 34d 23hThu 3 Dec, 19:00 UTCFW
  4. in 41d 22hThu 10 Dec, 18:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 18:09 UTC1h ago
– – running 0
15 OCT 2026Thu 15 Oct, 18:23 UTC14d ago
0 – – 0
1 OCT 2026Thu 1 Oct, 18:43 UTC FW28d ago
0 – 14 days 0
17 SEP 2026Thu 17 Sep, 18:12 UTC42d ago
0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 125/ 999
NA
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average
20/ 150
NA
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
8/ 200
NA
Together We Rust | Build ServerNA · groups of 8+ · 2 on average
2/ 125
NA
Builders Like UsNA · groups of 32+ · monthly · 2 on average
0/ 100
NA
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average
0/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On BCR Reserved | Sandbox/Build | Private, which rules and settings apply?

No gather rate appears in the name BCR Reserved | Sandbox/Build | Private. The group limit is 8 players, the game's default. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on BCR Reserved | Sandbox/Build | Private?

BCR Reserved | Sandbox/Build | Private runs a procedural map of size 4,250 with seed 985075, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry BCR Reserved | Sandbox/Build | Private?

The Rust Server Index lists that include BCR Reserved | Sandbox/Build | Private are Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which operator stands behind BCR Reserved | Sandbox/Build | Private?

The same operator most likely runs BCR Reserved | Sandbox/Build | Private and 3 other tracked servers, since all publish a bluecollarrust.com hostname.

What is meant by the tags on BCR Reserved | Sandbox/Build | Private?

The server's own tags are listed here, and the game's server browser reads them: BCR Reserved | Sandbox/Build | Private gives gmvanilla (Game mode): Unmodified survival rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^c (Creative): Creative mode: no gathering, and you build what you like; ^k (Build server): A place to design and practise bases; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at BCR Reserved | Sandbox/Build | Private?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is BCR Reserved | Sandbox/Build | Private wiped, and on what schedule?

Filed under its wipe rhythm: BCR Reserved | Sandbox/Build | Private wipes every 3 weeks on Thursday at 18:09 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 1 hours is when its current world was made.

Player counts

How is BCR Reserved | Sandbox/Build | Private ranked compared with the rest?

Filed under rankings: #15,289 for BCR Reserved | Sandbox/Build | Private on seven-day player hours, #1,499 in North America, top 69% overall.

What does the player count on BCR Reserved | Sandbox/Build | Private look like?

The live count for BCR Reserved | Sandbox/Build | Private stands at 0 players, out of 30 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What version does BCR Reserved | Sandbox/Build | Private use?

Rust network protocol 2635 and build 168909, on Linux, is what BCR Reserved | Sandbox/Build | Private runs. The protocol must match before you can join, and Steam takes care of updating it.

Is BCR Reserved | Sandbox/Build | Private reachable, and does it stay up?

You will find BCR Reserved | Sandbox/Build | Private online as of now. Its reported uptime gives the last restart as roughly 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does BCR Reserved | Sandbox/Build | Private perform?

Server fps held at 152 on average across the last 48 hours, never dropping below 128. Buildings, deployables and everything else in the world came to as many as 102,432 entities. The peak memory figure stood at 3,944 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of BCR Reserved | Sandbox/Build | Private?

BCR Reserved | Sandbox/Build | Private gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 38.15.45.224:28415.

Connecting

What steps lead onto BCR Reserved | Sandbox/Build | Private?

Two ways in. Type client.connect 38.15.45.224:28415 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://www.bluecollarrust.com.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp30
Max players The queue ceiling sits at 30.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^c
Creative Creative mode: no gathering, and you build what you like.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.