#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
Online EU 37.230.137.162:20530 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
- usual gap
- 21 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 16players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- in 6d 15hThu 5 Nov, 19:00 UTCFW
- in 20d 14hThu 19 Nov, 18:16 UTC
- in 34d 15hThu 3 Dec, 19:00 UTCFW
- in 41d 14hThu 10 Dec, 18:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 18:16 UTC8h ago |
– | – | running | 3 |
15 OCT 2026Thu 15 Oct, 18:09 UTC14d ago |
17 | halved by day 5 | 14 days | 5 |
1 OCT 2026Thu 1 Oct, 18:15 UTC FW28d ago |
13 | halved by day 11 | 14 days | 5 |
17 SEP 2026Thu 17 Sep, 18:15 UTC42d ago |
17 | halved by day 7 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?
By its name, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS gathers at 1x. The default group limit of 8 players applies. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.
What is the map on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
Size 3,750, seed 158279431: the game generates the procedural map on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS filed under?
These lists on Rust Server Index take #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.
Which operator stands behind #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS publishes a rustmax.ru hostname, as does 1 other server we track, which points to one operator for them all.
How should you read the tags listed for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
The server's own tags are listed here, and the game's server browser reads them: #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS gives gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
At their busiest, its recent wipes drew 16 players on average. 26 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 7.
When does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe?
every 3 weeks on Thursday at 18:16 UTC is how #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 8 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Players and ranking
How is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS ranked compared with the rest?
Filed under rankings: #2,260 for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS on seven-day player hours, #871 in Europe, top 10% overall.
How many players are on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS at the moment?
Filed under live counts: #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, 1 players on 50 slots at present. Averaged across seven days: 2 players, peaking at 13. The busiest point in the last 48 hours was 19:00 UTC, averaging 11 players.
Server facts
Which Rust build is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS running?
Rust network protocol 2635 and build 168909, on Linux, is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
The server is live at this moment: #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. About 4 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS good?
The last 48 hours give an average of 73 server fps and a floor of 25. Buildings, deployables and everything else in the world came to as many as 107,055 entities. The peak memory figure stood at 4,188 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hosted?
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 37.230.137.162:20530.
Joining the server
How can you connect to #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
If you would rather use the console, press F1 in Rust and enter client.connect 37.230.137.162:20530. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://rustmax.gamestores.app is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
