[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
Online EU 81.19.214.35:28026 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 96players, last three wipes
- crowd held
- 0%else halves by day 11
Coming wipes
- in 8d 22hThu 5 Nov, 19:00 UTCFW
- in 15d 21hThu 12 Nov, 18:08 UTC
- in 36d 22hThu 3 Dec, 19:00 UTCFW
- in 43d 21hThu 10 Dec, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 93, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 18:08 UTC12d ago |
93 | – | running | 44 |
1 OCT 2026Thu 1 Oct, 17:55 UTC FW26d ago |
101+13 queue | halved by day 10 | 14 days | 40 |
17 SEP 2026Thu 17 Sep, 18:10 UTC40d ago |
94 | halved by day 12 | 14 days | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid, which rules and settings apply?
No gather rate appears in the name [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. The group limit is 10 players. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
Size 4,096, seed 1337: the game generates the procedural map on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Monsters Land.
Tags
Where does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
What is meant by the tags on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
Filed under these tags, as published by [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid when wipe day comes?
Its recent wipes averaged 96 players at peak. The latest wipe peaked 2 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 11.
Which wipe timetable does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid follow?
Filed under its wipe rhythm: [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid wipes every 4 weeks on Thursday at 18:08 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 12 days 2 hours. A wipe schedule of every two weeks is published in its tags.
Population
Where does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid sit in the rankings?
On seven-day player hours, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid takes #516 overall and #255 in Europe, within the top 2% of ranked servers.
How many players are on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid at the moment?
The live count for [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid stands at 39 players, out of 100 slots. Averaged across seven days: 28 players, peaking at 68. Over the last 48 hours, 19:00 UTC drew the highest average: 49 players.
Server details
Which Rust build is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid running?
Rust network protocol 2635 and build 168909, on Windows, is what [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid runs. To join you need the same protocol; Steam handles the update.
How reliable is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid, and is it online now?
You will find [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid online as of now. About 9 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid perform?
Server fps held at 52 on average across the last 48 hours, never dropping below 37. The entity count reached 206,228, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,183 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
The EU tag places [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 81.19.214.35:28026.
Connecting
How can you connect to [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
If you would rather use the console, press F1 in Rust and enter client.connect 81.19.214.35:28026. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at http://www.rustywasteland.eu.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp100
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
