Rust Server IndexCard catalogue of Rust servers

Holdings11,692 servers37,024 players87 fresh wipes

Call no.13042 Off the shelf · offline

My Server Name

Offline 37.215.6.147:28015 checked 9d ago

Subjects 1. teams off 2. hardcore
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,042
top 59%
Last wipeWiped19 OCT2026 · 9d 21h ago
9d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 05:32 UTC9d ago
1 – running 1
18 OCT 2026Sun 18 Oct, 17:50 UTC10d ago
1 – 0.5 days 1
18 OCT 2026Sun 18 Oct, 11:03 UTC10d ago
1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
4/ 200
EU
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
0/ 400
NA
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
4/ 75
OC
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
0/ 100
NA
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
4/ 400
EU
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
0/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

On My Server Name, which rules and settings apply?

The name of My Server Name does not state a gather rate. There is no published group limit. Filed under hardcore, Facepunch's toughest setting. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on My Server Name?

Generated by the game, the map is procedural on My Server Name.

Tags and filters

On Rust Server Index, which lists and filters carry My Server Name?

The Rust Server Index lists that include My Server Name are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.

How should you read the tags listed for My Server Name?

The server's own tags are listed here, and the game's server browser reads them: My Server Name gives gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp500 (Max players): 500 slots are available; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): Build on file: 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on My Server Name?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is My Server Name wiped, and on what schedule?

There is no next wipe to predict for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 21 hours is when its current world was made.

Players and ranking

How is My Server Name ranked compared with the rest?

On player hours over seven days, My Server Name takes #13,042, within the top 59% of ranked servers.

How many players are on My Server Name at the moment?

At present My Server Name is offline; its last sighting was 9 days 19 hours ago.

Server details

What version does My Server Name use?

Rust network protocol 2634 and build 166586 on Windows is what you will find on My Server Name. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of My Server Name?

As of now My Server Name is offline, with its last appearance 9 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 18 October 2026 it was first seen by Rust Server Index.

Where in the world is My Server Name hosted?

There is no region on record for My Server Name; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 37.215.6.147:28015.

Connecting

How can you connect to My Server Name?

Two ways in. Type client.connect 37.215.6.147:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp500
Max players 500 slots are available.
ts0
Group limit Teams are disabled.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build Build on file: 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.