Magic Test Server
Offline 35.132.96.40:28115 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 SEP 2026Sun 27 Sep, 14:39 UTC32d ago |
1 | – | running | 1 |
25 SEP 2026Fri 25 Sep, 17:58 UTC34d ago |
1 | – | 1.9 days | 0 |
22 SEP 2026Tue 22 Sep, 21:43 UTC36d ago |
1 | held half | 2.8 days | 0 |
19 SEP 2026Sat 19 Sep, 15:13 UTC40d ago |
1 | held half | 3.3 days | 0 |
17 SEP 2026Thu 17 Sep, 21:03 UTC41d ago |
1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Magic Test Server run?
The name of Magic Test Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under primitive, bows, spears and melee, with no guns. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Magic Test Server?
A procedural map, generated by the game, is what Magic Test Server runs.
Tags and filters
Which lists and filters on Rust Server Index is Magic Test Server filed under?
Filed under these Rust Server Index lists is Magic Test Server: Modded Rust servers, filed by play style and Primitive Rust servers, indexed. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Magic Test Server?
The server's own tags are listed here, and the game's server browser reads them: Magic Test Server gives gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at Magic Test Server?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often is Magic Test Server wiped, and on what schedule?
Magic Test Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 32 days 3 hours is when its current world was made.
Player counts
How is Magic Test Server ranked compared with the rest?
The seven-day player-hours ranking places Magic Test Server at #15,967, among the top 71% of ranked servers.
Is Magic Test Server quiet or crowded?
Filed under offline: Magic Test Server, last seen 22 days 19 hours ago.
Server details
Which Rust build is Magic Test Server running?
Rust network protocol 2633 and build 165217 on Windows is what you will find on Magic Test Server. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Magic Test Server, and is it online now?
As of now Magic Test Server is offline, with its last appearance 22 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Where in the world is Magic Test Server hosted?
No region is published by Magic Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 35.132.96.40:28115.
Joining the server
How can you connect to Magic Test Server?
If you would rather use the console, press F1 in Rust and enter client.connect 35.132.96.40:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y
Game
gmprimitive
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.