Rust Server IndexCard catalogue of Rust servers

Holdings11,902 servers104,075 players426 fresh wipes

Call no.2X4360 On the shelf · online

[RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits

Online 217.114.180.19:28015 checked 8m ago

Subjects 1. 2x 2. biweekly wipes 3. vanilla4. modded5. oxide
Players now
1/ 200
0% full
7-day average
0
peak 4
Rank
#4,360
top 20%
Last wipeWiped15 OCT2026 · 13d 23h ago
13d ago · biweekly schedule
Next wipe
19m
Thu 29 Oct, 19:08 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:08 UTC, in 19m. Its biweekly schedule tag · low confidence

usual gap
13.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 3.5

Coming wipes

  1. in 19mThu 29 Oct, 19:08 UTC
  2. in 7d 0hThu 5 Nov, 19:00 UTCFW
  3. in 14d 0hThu 12 Nov, 19:08 UTC
  4. in 28d 0hThu 26 Nov, 19:08 UTC
  5. in 35d 0hThu 3 Dec, 19:00 UTCFW
  6. in 42d 0hThu 10 Dec, 19:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 19:08 UTC13d ago
4 – running 0
1 OCT 2026Thu 1 Oct, 19:10 UTC FW27d ago
3 halved by day 6 14 days 0
18 SEP 2026Fri 18 Sep, 02:16 UTC41d ago
4 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 131 on average
1573/ 1650
EU2X
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 52 on average
33/ 200
EU2X
PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 50 on average
7/ 200
EU2X
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 39 on average
520/ 600
EU2X
Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 36 on average
14/ 200
EU2X
Россия | Классика X2 | IMBA RUST 23.10EU · groups of 100+ · 2x · biweekly · 30 on average
13/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits, which rules and settings apply?

[RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

Generated by the game, the procedural map of [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits has size 4,900 and seed 1739618184. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits filed under?

These lists on Rust Server Index take [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is meant by the tags on [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

Filed under these tags, as published by [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

The average peak across its recent wipes is 4 players. The latest wipe peaked 47 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.5.

How often is [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits wiped, and on what schedule?

The prediction follows its tag, because too few of [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits's wipes are on record to confirm the schedule. On Thursday 29 October at 19:08 UTC the next wipe is due. The world it runs now was made 13 days 23 hours. A wipe schedule of every two weeks is published in its tags.

Players and ranking

What position does [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits hold among Rust servers?

The seven-day player-hours ranking places [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits at #4,360, among the top 20% of ranked servers.

How many players are on [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits at the moment?

The live count for [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits stands at 1 players, out of 200 slots. Filed under seven-day figures: an average of 0 players and a peak of 4. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 3 players.

Server details

What version does [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits. To join you need the same protocol; Steam handles the update.

Is [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits reachable, and does it stay up?

Right now [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits is up and running. Its reported uptime gives the last restart as roughly 17 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits perform?

The last 48 hours give an average of 200 server fps and a floor of 169. The entity count reached 154,485, covering buildings, deployables and all else in the world. Memory use reached as much as 4,824 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

No region tag is published by [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits; the name it carries points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 217.114.180.19:28015.

Joining the server

What is the way onto [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

If you would rather use the console, press F1 in Rust and enter client.connect 217.114.180.19:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players 200 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.