Rust Server IndexCard catalogue of Rust servers

Holdings11,899 servers104,128 players421 fresh wipes

Call no.US47740 On the shelf · online

Zombie Land - TEST 1

Online 216.39.241.162:28025 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,740
top 35%
Last wipeWiped25 OCT2026 · 4d 15h ago
4d ago · no schedule published
Next wipe
13h
Fri 30 Oct, 08:37 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0510152019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

a steady gap

Next wipe Friday 30 October, 08:37 UTC, in 13h. Every 5 days 8 hours · medium confidence

usual gap
2.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2.5

Coming wipes

  1. in 13hFri 30 Oct, 08:37 UTC
  2. in 5d 21hWed 4 Nov, 16:19 UTC
  3. in 7d 0hThu 5 Nov, 19:00 UTCFW
  4. in 11d 5hTue 10 Nov, 00:01 UTC
  5. in 16d 12hSun 15 Nov, 07:43 UTC
  6. in 21d 20hFri 20 Nov, 15:24 UTC
  7. in 27d 4hWed 25 Nov, 23:06 UTC
  8. in 32d 11hTue 1 Dec, 06:48 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 00:55 UTC4d ago
2 – running 0
19 OCT 2026Mon 19 Oct, 17:13 UTC10d ago
1 held half 5.3 days 0
14 OCT 2026Wed 14 Oct, 14:43 UTC15d ago
1 held half 5.1 days 0
8 OCT 2026Thu 8 Oct, 15:24 UTC21d ago
1 halved by day 4 6 days 1
7 OCT 2026Wed 7 Oct, 19:03 UTC21d ago
1 – 0.8 days 0
5 OCT 2026Mon 5 Oct, 14:48 UTC24d ago
2 halved by day 1 2.2 days 0
5 OCT 2026Mon 5 Oct, 02:29 UTC24d ago
2 – 0.5 days 0
1 OCT 2026Thu 1 Oct, 18:03 UTC FW28d ago
1 halved by day 1 3.4 days 0
30 SEP 2026Wed 30 Sep, 21:51 UTC28d ago
1 – 0.8 days 0
25 SEP 2026Fri 25 Sep, 21:19 UTC33d ago
2 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Zombie Land - TEST 1?

The name of Zombie Land - TEST 1 does not state a gather rate. The server sets a group limit of 14 players. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Zombie Land - TEST 1?

Generated by the game, the procedural map of Zombie Land - TEST 1 has size 4,500 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Where does Zombie Land - TEST 1 appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Zombie Land - TEST 1: Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Whose server is Zombie Land - TEST 1?

A zombieland.io hostname is published by Zombie Land - TEST 1, and by 2 other servers we track; the same operator most likely runs them.

How should you read the tags listed for Zombie Land - TEST 1?

These are the tags Zombie Land - TEST 1 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts14 (Group limit): 14 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rus4 (Region code): Filed under the region code us4; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Zombie Land - TEST 1?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Zombie Land - TEST 1 follow?

Recently, wipes on Zombie Land - TEST 1 have come about every 2.8 days. On Friday 30 October at 08:37 UTC the next wipe is due. 4 days 15 hours is when its current world was made.

Players and ranking

Where does Zombie Land - TEST 1 sit in the rankings?

On player hours over seven days, Zombie Land - TEST 1 takes #7,740, within the top 35% of ranked servers.

How many players are on Zombie Land - TEST 1 at the moment?

Filed under live counts: Zombie Land - TEST 1, 0 players on 50 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What version does Zombie Land - TEST 1 use?

Rust network protocol 2635 and build 168909, on Windows, is what Zombie Land - TEST 1 runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Zombie Land - TEST 1, and is it online now?

Right now Zombie Land - TEST 1 is up and running. The uptime it reports puts the last restart at about 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Zombie Land - TEST 1?

Server fps held at 20 on average across the last 48 hours, never dropping below 20. The entity count reached 115,738, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,283 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Zombie Land - TEST 1?

There is no region on record for Zombie Land - TEST 1; the region code is us4. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 216.39.241.162:28025.

Connecting

How can you connect to Zombie Land - TEST 1?

Enter client.connect 216.39.241.162:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at http://Zombieland.io.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$rus4,v2635,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts14
Group limit 14 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$rus4
Region code Filed under the region code us4.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.