[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked
Online EU · fra 213.32.25.216:28515 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 22:28 UTC6d ago |
1 | – | running | 0 |
20 OCT 2026Tue 20 Oct, 09:58 UTC9d ago |
1 | held half | 2.5 days | 0 |
1 OCT 2026Thu 1 Oct, 18:48 UTC FW27d ago |
0 | – | 18.6 days | 0 |
23 SEP 2026Wed 23 Sep, 15:05 UTC35d ago |
2 | halved by day 2 | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run?
The name of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked does not state a gather rate. A maximum of 5 players per group applies. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Generated by the game, the procedural map of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked has size 4,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: discord.heatline.gg.
Tags
Which lists and filters on Rust Server Index is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked filed under?
Filed under these Rust Server Index lists is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
These are the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts5 (Group limit): The team ceiling is 5; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rfra (Region code): Region code on file: fra; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training: aim and PvP drills with loot supplied; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 2.
Which wipe timetable does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked follow?
No next wipe can be predicted for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 13 hours is when its current world was made.
Population
Where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked sit in the rankings?
The seven-day player-hours ranking places [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked at #11,172 and #2,342 in Europe, among the top 50% of ranked servers.
What does the player count on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked look like?
The live count for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked stands at 0 players, out of 50 slots. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 20:00 UTC drew the highest average: 2 players.
Operator and status
What Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked on?
Rust network protocol 2635 and build 168909, on Linux, is what [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs. Steam keeps your game updated, but the protocol must match for you to join.
Is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked reachable, and does it stay up?
The server is live at this moment: [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. Its reported uptime gives the last restart as roughly 6 days 11 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked good?
Server fps held at 256 on average across the last 48 hours, never dropping below 256. Buildings, deployables and everything else in the world came to as many as 1,321 entities. Up to 3,912 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hosted?
[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked gives Europe as its location, the tag EU and the region code fra. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 213.32.25.216:28515.
How to join
How can you connect to [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Two ways in. Type client.connect 213.32.25.216:28515 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://heatline.gg.
Server tags
What each one means.
Published as mp50,ptrak,$rfra,v2635,^e,^d,EU,gmrust,cs168909,ts5,^o^z
Game
gmrust
mp50
ts5
v2635
cs168909
ptrak
$rfra
Gameplay
^e
^d
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
