Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers46,030 players109 fresh wipes

Call no.NA5X3433 On the shelf · online

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]

Online NA 209.205.225.77:28016 checked 10m ago

Subjects 1. 5x 2. monthly wipes 3. modded4. oxide5. pve
Players now
0/ 64
0% full
7-day average
1
peak 6
Rank
#3,433
top 15% · #566 in NA
Last wipeWiped1 OCT2026 · 27d 14h ago
27d ago · monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap
11.5 daysbetween real wipes
wipe-day peak
8players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 7d 10hThu 5 Nov, 19:00 UTCFW
  2. in 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 06:33 UTC16d ago
7 – running 0
1 OCT 2026Thu 1 Oct, 18:20 UTC FW27d ago
8 held half 11.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA5X
[US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 6 on average
4/ 50
NA15X
[US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 11 on average
5/ 50
NA2X
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average
2/ 200
NA
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average
0/ 50
NA
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average
1/ 50
EU5X
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average
2/ 30
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Filed under gather rates: 5x, as the name of [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] states. 8 players per group is the default limit. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Size 6,000, seed 10241: the game generates the procedural map on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

These lists on Rust Server Index take [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]: 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Who operates [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

The facewan.com hostname on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is used by no other server in our index.

How should you read the tags listed for [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

The server's own tags are listed here, and the game's server browser reads them: [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] gives gmrust (Game mode): Rust survival, as standard; mp64 (Max players): The queue ceiling sits at 64; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^c (Creative): Build freely with no gathering: a creative sandbox; ^k (Build server): Base building and practice; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

At their busiest, its recent wipes drew 8 players on average. The latest wipe peaked 18 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] follow?

With the force wipe, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Population

What position does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] hold among Rust servers?

On seven-day player hours, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] takes #3,433 overall and #566 in North America, within the top 15% of ranked servers.

What does the player count on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] look like?

The live count for [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] stands at 0 players, out of 64 slots. Averaged across seven days: 1 players, peaking at 6. Over the last 48 hours, 01:00 UTC drew the highest average: 2 players.

Server details

What version does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Right now [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is up and running. Its reported uptime gives the last restart as roughly 20 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] perform?

The last 48 hours give an average of 76 server fps and a floor of 63. The entity count reached 230,071, covering buildings, deployables and all else in the world. Memory use reached as much as 5,444 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] in?

Filed under North America by its own listing, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 209.205.225.77:28016.

How to join

How can you connect to [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Two ways in. Type client.connect 209.205.225.77:28016 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://facewan.com.

Subject headings explained

Server tags

What each one means.

Published as mp64,ptrak,$r?,v2635,^p,^m,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp64
Max players The queue ceiling sits at 64.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.
^c
Creative Build freely with no gathering: a creative sandbox.
^k
Build server Base building and practice.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.