Rusty Moose |US Main|
Online NA 205.178.168.84:28010 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.1% of all ranked servers, top 0.2% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:58 UTC, in 18h. Every Thursday at 18:58 UTC · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 857players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 18hThu 29 Oct, 18:58 UTC
- in 7d 18hThu 5 Nov, 19:00 UTCFW
- in 14d 18hThu 12 Nov, 18:58 UTC
- in 21d 18hThu 19 Nov, 18:58 UTC
- in 28d 18hThu 26 Nov, 18:58 UTC
- in 35d 18hThu 3 Dec, 19:00 UTCFW
- in 42d 18hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 895, 6 hours in, with 326 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 18:58 UTC6d ago |
895+326 queue | – | running | 218 |
15 OCT 2026Thu 15 Oct, 18:59 UTC13d ago |
643+1 queue | halved by day 2 | 7 days | 112 |
8 OCT 2026Thu 8 Oct, 19:04 UTC20d ago |
1,033+183 queue | halved by day 2 | 7 days | 252 |
1 OCT 2026Thu 1 Oct, 18:00 UTC FW27d ago |
– | – | 7 days | 50 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Rusty Moose |US Main|?
The name of Rusty Moose |US Main| does not state a gather rate. A maximum of 12 players per group applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Rust's Official tab includes it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.
What is the map on Rusty Moose |US Main|?
Generated by the game, the procedural map of Rusty Moose |US Main| has size 4,500 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Moose Maps.
Lists and filters
Where does Rusty Moose |US Main| appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Rusty Moose |US Main| are Official Rust servers, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 200+ on average; Boxes: Official only.
Whose server is Rusty Moose |US Main|?
The same operator most likely runs Rusty Moose |US Main| and 28 other tracked servers, since all publish a moose.gg hostname.
Which tags are attached to Rusty Moose |US Main|, and what do they stand for?
Filed under these tags, as published by Rusty Moose |US Main| and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): Player cap: 250; ts12 (Group limit): The team ceiling is 12; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^q (Premium): Entry is limited to players with Rust's premium status; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at Rusty Moose |US Main|?
The average peak across its recent wipes is 857 players. 6 hours after the latest wipe the crowd peaked, and 326 more were waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.
Which wipe timetable does Rusty Moose |US Main| follow?
every Thursday at 18:58 UTC is how Rusty Moose |US Main| wipes. On Thursday 29 October at 18:58 UTC the next wipe is due. The world it runs now was made 6 days 5 hours. Filed in its tags: a weekly wipe schedule.
Players and ranking
How is Rusty Moose |US Main| ranked compared with the rest?
On seven-day player hours, Rusty Moose |US Main| takes #30 overall and #4 in North America, within the top 0.1% of ranked servers.
What does the player count on Rusty Moose |US Main| look like?
Filed under live counts: Rusty Moose |US Main|, 31 players on 250 slots at present. Averaged across seven days: 251 players, peaking at 895. Over the last 48 hours, 01:00 UTC drew the highest average: 102 players.
Operator and status
Which Rust build is Rusty Moose |US Main| running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Rusty Moose |US Main|. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Rusty Moose |US Main|?
Right now Rusty Moose |US Main| is up and running. Its reported uptime gives the last restart as roughly 9 hours ago. Of the last 7 full days, 144 of 168 hours were up, 86% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Rusty Moose |US Main| good?
The last 48 hours give an average of 30 server fps and a floor of 30. The entity count reached 345,131, covering buildings, deployables and all else in the world. Up to 9,266 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is Rusty Moose |US Main| in?
Rusty Moose |US Main| gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 205.178.168.84:28010.
How to join
What steps lead onto Rusty Moose |US Main|?
Two ways in. Type client.connect 205.178.168.84:28010 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. The website can be found at https://moose.gg.
Server tags
What each one means.
Published as mp250,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts12
On Rust Server Index
Game
gmrust
mp250
ts12
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
