Rust Server IndexCard catalogue of Rust servers

Holdings11,826 servers80,135 players265 fresh wipes

Call no.5X15498 Off the shelf · offline

Dark Night Club X5 PvE Zombie

Offline 201.187.215.57:28015 checked 37d ago

Subjects 1. 5x 2. monthly wipes 3. vanilla4. modded5. oxide6. pve
Players now
1/ 30
3% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipeWiped17 SEP2026 · 41d 17h ago
41d ago · monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 7d 4hThu 5 Nov, 19:00 UTCFW
  2. in 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 SEP 2026Thu 17 Sep, 20:37 UTC41d ago
3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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OC5X
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EA5X
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NA5X
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Dark Night Club X5 PvE Zombie run?

By its name, Dark Night Club X5 PvE Zombie gathers at 5x. 8 players per group is the default limit. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Dark Night Club X5 PvE Zombie?

Generated by the game, the procedural map of Dark Night Club X5 PvE Zombie has size 3,500 and seed 674960. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does Dark Night Club X5 PvE Zombie appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Dark Night Club X5 PvE Zombie: 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What is meant by the tags on Dark Night Club X5 PvE Zombie?

These are the tags Dark Night Club X5 PvE Zombie publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Dark Night Club X5 PvE Zombie when wipe day comes?

The average peak across its recent wipes is 3 players. 6 hours into the latest wipe, the crowd reached its peak.

How often is Dark Night Club X5 PvE Zombie wiped, and on what schedule?

One wipe a month is all Dark Night Club X5 PvE Zombie runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 41 days 17 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Population

What position does Dark Night Club X5 PvE Zombie hold among Rust servers?

The seven-day player-hours ranking places Dark Night Club X5 PvE Zombie at #15,498, among the top 68% of ranked servers.

How many players are on Dark Night Club X5 PvE Zombie at the moment?

Filed under offline: Dark Night Club X5 PvE Zombie, last seen 37 days 18 hours ago.

Server details

What Rust version is Dark Night Club X5 PvE Zombie on?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Dark Night Club X5 PvE Zombie. Steam keeps your game updated, but the protocol must match for you to join.

Is Dark Night Club X5 PvE Zombie reachable, and does it stay up?

As of now Dark Night Club X5 PvE Zombie is offline, with its last appearance 37 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 17 September 2026.

Which region is Dark Night Club X5 PvE Zombie in?

Dark Night Club X5 PvE Zombie gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 201.187.215.57:28015.

Joining the server

What is the way onto Dark Night Club X5 PvE Zombie?

Two ways in. Type client.connect 201.187.215.57:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Unmodified survival rules.
mp30
Max players The queue ceiling sits at 30.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.
modded
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.