Dark Night Club X5 PvE Zombie
Offline 201.187.213.7:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Dark Night Club X5 PvE Zombie run?
Filed under gather rates: 5x, as the name of Dark Night Club X5 PvE Zombie states. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Dark Night Club X5 PvE Zombie?
The Rust Server Index lists that include Dark Night Club X5 PvE Zombie are 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Which tags are attached to Dark Night Club X5 PvE Zombie, and what do they stand for?
Filed under these tags, as published by Dark Night Club X5 PvE Zombie and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp30 (Max players): Player cap: 30; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; modded (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does Dark Night Club X5 PvE Zombie wipe?
the force wipe is the basis for the estimate of Dark Night Club X5 PvE Zombie's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 41 days 2 hours. A monthly wipe schedule is published in its tags.
Player counts
How is Dark Night Club X5 PvE Zombie ranked compared with the rest?
Filed under rankings: #16,921 for Dark Night Club X5 PvE Zombie on seven-day player hours, top 72% overall.
How many players are on Dark Night Club X5 PvE Zombie at the moment?
Filed under offline: Dark Night Club X5 PvE Zombie, last seen 31 days 16 hours ago.
Server details
Which Rust build is Dark Night Club X5 PvE Zombie running?
Rust network protocol 2633 and build 165217, on Windows, is what Dark Night Club X5 PvE Zombie runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Dark Night Club X5 PvE Zombie?
As of now Dark Night Club X5 PvE Zombie is offline, with its last appearance 31 days 16 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 22 September 2026 it was first seen by Rust Server Index.
Where in the world is Dark Night Club X5 PvE Zombie hosted?
No region is published by Dark Night Club X5 PvE Zombie. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 201.187.213.7:28015.
Joining the server
What is the way onto Dark Night Club X5 PvE Zombie?
Enter client.connect 201.187.213.7:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is where its website lives.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded
Game
gmvanilla
mp30
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
