Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers74,934 players146 fresh wipes

Call no.5X11716 Off the shelf · offline

Dark Night Club X5 PvE Zombie

Offline 201.187.211.206:28015 checked 29d ago

Subjects 1. 5x 2. monthly wipes 3. vanilla4. modded5. oxide6. pve
Players now
3/ 30
10% full
7-day average
0
peak –
Rank
#11,716
top 49%
Last wipeWiped17 SEP2026 · 40d 0h ago
40d ago · monthly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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NA5X
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Dark Night Club X5 PvE Zombie, which rules and settings apply?

By its name, Dark Night Club X5 PvE Zombie gathers at 5x. 8 players per group is the default limit. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on Dark Night Club X5 PvE Zombie?

Size 3,500, seed 674960: the game generates the procedural map on Dark Night Club X5 PvE Zombie. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Dark Night Club X5 PvE Zombie filed under?

The Rust Server Index lists that include Dark Night Club X5 PvE Zombie are 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should you read the tags listed for Dark Night Club X5 PvE Zombie?

The server's own tags are listed here, and the game's server browser reads them: Dark Night Club X5 PvE Zombie gives gmvanilla (Game mode): Unmodified survival rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does Dark Night Club X5 PvE Zombie follow?

the force wipe is the basis for the estimate of Dark Night Club X5 PvE Zombie's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 40 days. A monthly wipe schedule is published in its tags.

Population

How is Dark Night Club X5 PvE Zombie ranked compared with the rest?

On player hours over seven days, Dark Night Club X5 PvE Zombie takes #11,716, within the top 49% of ranked servers.

How many players are on Dark Night Club X5 PvE Zombie at the moment?

The last check found Dark Night Club X5 PvE Zombie offline, last seen 29 days 1 hours ago.

Operator and status

Which Rust build is Dark Night Club X5 PvE Zombie running?

Rust network protocol 2633 and build 165217, on Windows, is what Dark Night Club X5 PvE Zombie runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Dark Night Club X5 PvE Zombie?

The server is down at this moment; the last sighting of Dark Night Club X5 PvE Zombie was 29 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 27 September 2026.

Where in the world is Dark Night Club X5 PvE Zombie hosted?

Dark Night Club X5 PvE Zombie gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 201.187.211.206:28015.

Connecting

What steps lead onto Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.211.206:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode Unmodified survival rules.
mp30
Max players 30 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.