Dark Night Club X5 PvE Zombie
Offline 201.187.209.107:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie sets gather at 5x, as its name shows. The default group limit of 8 players applies. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.
What is the map on Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie runs a procedural map, which the game generates.
Lists and filters
On Rust Server Index, which lists and filters carry Dark Night Club X5 PvE Zombie?
Filed under these Rust Server Index lists is Dark Night Club X5 PvE Zombie: 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
How should you read the tags listed for Dark Night Club X5 PvE Zombie?
The server's own tags are listed here, and the game's server browser reads them: Dark Night Club X5 PvE Zombie gives gmvanilla (Game mode): Unmodified survival rules; mp30 (Max players): Player cap: 30; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): Build on file: 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
When does Dark Night Club X5 PvE Zombie wipe?
the force wipe is the basis for the estimate of Dark Night Club X5 PvE Zombie's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 46 days 2 hours. Filed in its tags: a monthly wipe schedule.
Player counts
Where does Dark Night Club X5 PvE Zombie sit in the rankings?
The seven-day player-hours ranking places Dark Night Club X5 PvE Zombie at #15,471, among the top 71% of ranked servers.
How many players are on Dark Night Club X5 PvE Zombie at the moment?
Filed under offline: Dark Night Club X5 PvE Zombie, last seen 40 days 12 hours ago.
Operator and status
What Rust version is Dark Night Club X5 PvE Zombie on?
Rust network protocol 2633 and build 163794, on Windows, is what Dark Night Club X5 PvE Zombie runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Dark Night Club X5 PvE Zombie reachable, and does it stay up?
The server is down at this moment; the last sighting of Dark Night Club X5 PvE Zombie was 40 days 12 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Which region is Dark Night Club X5 PvE Zombie in?
There is no region on record for Dark Night Club X5 PvE Zombie; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 201.187.209.107:28015.
How to join
What is the way onto Dark Night Club X5 PvE Zombie?
Enter client.connect 201.187.209.107:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs163794,ts8,^o^z,modded
Game
gmvanilla
mp30
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.