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Holdings11,695 servers39,471 players89 fresh wipes

Call no.1830 On the shelf · online

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 199.231.233.69:28015 checked 11m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
3/ 75
4% full
7-day average
3
peak 12
Rank
#1,830
top 8%
Last wipeWiped1 OCT2026 · 27d 7h ago
27d ago · monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246803:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
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Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
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NA
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On [US] [PVE] The Haven | No Killing | No Decay | No Stealing, which rules and settings apply?

You will find no gather rate in the name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing. The group limit is 8 players, the game's default. Filed under roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing runs a procedural map of size 4,500 with seed 956380, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to [US] [PVE] The Haven | No Killing | No Decay | No Stealing, and what do they stand for?

Filed under these tags, as published by [US] [PVE] The Haven | No Killing | No Decay | No Stealing and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^r (Roleplay): Filed under roleplay; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is [US] [PVE] The Haven | No Killing | No Decay | No Stealing wiped, and on what schedule?

The estimate of [US] [PVE] The Haven | No Killing | No Decay | No Stealing's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 7 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Population

How is [US] [PVE] The Haven | No Killing | No Decay | No Stealing ranked compared with the rest?

Filed under rankings: #1,830 for [US] [PVE] The Haven | No Killing | No Decay | No Stealing on seven-day player hours, top 8% overall.

What does the player count on [US] [PVE] The Haven | No Killing | No Decay | No Stealing look like?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing is currently showing 3 players on 75 slots. Filed under seven-day figures: an average of 3 players and a peak of 12. The busiest point in the last 48 hours was 01:00 UTC, averaging 6 players.

Server facts

What version does [US] [PVE] The Haven | No Killing | No Decay | No Stealing use?

Rust network protocol 2635 and build 168909, on Linux, is what [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [US] [PVE] The Haven | No Killing | No Decay | No Stealing, and is it online now?

The server is live at this moment: [US] [PVE] The Haven | No Killing | No Decay | No Stealing. The uptime it reports puts the last restart at about 18 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 8 October 2026.

How well does [US] [PVE] The Haven | No Killing | No Decay | No Stealing perform?

Server fps held at 60 on average across the last 48 hours, never dropping below 58. The entity count reached 218,048, covering buildings, deployables and all else in the world. Up to 5,116 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is [US] [PVE] The Haven | No Killing | No Decay | No Stealing hosted?

No region tag is published by [US] [PVE] The Haven | No Killing | No Decay | No Stealing; the name it carries points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 199.231.233.69:28015.

Joining the server

How can you connect to [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

If you would rather use the console, press F1 in Rust and enter client.connect 199.231.233.69:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://the-haven-pve.tebex.io/..

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players 75 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^r
Roleplay Filed under roleplay.
^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.