Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers33,162 players73 fresh wipes

Call no.NA15341 On the shelf · online

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Online NA 198.96.88.252:28080 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,341
top 69% · #1513 in NA
Last wipeWiped2 OCT2026 · 26d 10h ago
26d ago · monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 12hThu 5 Nov, 19:00 UTCFW
  2. in 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 20:06 UTC26d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?

The name of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | does not state a gather rate. The group limit is 8 players, the game's default. Filed under roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Size 4,096, seed 481981: the game generates the procedural map on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP, Rust zombie servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and what do they stand for?

These are the tags [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^r (Roleplay): This entry is a roleplay server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 13 hours in.

When does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

One wipe a month is all [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 26 days 10 hours. Filed in its tags: a monthly wipe schedule.

Player counts

What position does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold among Rust servers?

Filed under rankings: #15,341 for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on seven-day player hours, #1,513 in North America, top 69% overall.

What does the player count on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | look like?

The live count for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | stands at 0 players, out of 50 slots. 0 players is the average over the past seven days.

Server details

What version does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | use?

Rust network protocol 2634 and build 166586, on Windows, is what [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Right now [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is up and running. About 41 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The last 48 hours give an average of 75 server fps and a floor of 47. Buildings, deployables and everything else in the world came to as many as 97,499 entities. The peak memory figure stood at 8,746 MB. A climbing entity count and low fps are felt by players as lag.

Which region is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | in?

Filed under North America by its own listing, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 198.96.88.252:28080.

Connecting

What is the way onto [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Two ways in. Type client.connect 198.96.88.252:28080 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.
^r
Roleplay This entry is a roleplay server.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.