Rust Server IndexCard catalogue of Rust servers

Holdings11,643 servers45,616 players114 fresh wipes

Call no.15414 On the shelf · online

Pookie's Playground PVP

Online 195.60.167.77:28015 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipeWiped1 OCT2026 · 26d 4h ago
26d ago · monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 17hThu 5 Nov, 19:00 UTCFW
  2. in 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:01 UTC FW26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average
56/ 200
68/ 300
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
40/ 200
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average
16/ 200
EA
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 36 on average
23/ 100
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
45/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Pookie's Playground PVP?

No gather rate appears in the name Pookie's Playground PVP. 8 players per group is the default limit. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Pookie's Playground PVP?

Pookie's Playground PVP runs a procedural map of size 4,500 with seed 824135969, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Pookie's Playground PVP?

The Rust Server Index lists that include Pookie's Playground PVP are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Pookie's Playground PVP?

These are the tags Pookie's Playground PVP publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp300 (Max players): Player cap: 300; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Pookie's Playground PVP when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 15 hours into the latest wipe, the crowd reached its peak.

When does Pookie's Playground PVP wipe?

The only wipe on Pookie's Playground PVP is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 26 days 4 hours. A monthly wipe schedule is published in its tags.

Population

Where does Pookie's Playground PVP sit in the rankings?

Filed under rankings: #15,414 for Pookie's Playground PVP on seven-day player hours, top 69% overall.

Is Pookie's Playground PVP quiet or crowded?

Pookie's Playground PVP is currently showing 0 players on 300 slots. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is Pookie's Playground PVP running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Pookie's Playground PVP. Steam keeps your game updated, but the protocol must match for you to join.

Is Pookie's Playground PVP reachable, and does it stay up?

You will find Pookie's Playground PVP online as of now. The uptime it reports puts the last restart at about 19 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Pookie's Playground PVP?

Server fps held at 30 on average across the last 48 hours, never dropping below 17. The entity count reached 125,714, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,144 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Pookie's Playground PVP?

There is no region on record for Pookie's Playground PVP; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 195.60.167.77:28015.

Joining the server

What is the way onto Pookie's Playground PVP?

If you would rather use the console, press F1 in Rust and enter client.connect 195.60.167.77:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/CqYHrfvs is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp300
Max players Player cap: 300.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.