EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline
Online EU 195.201.109.240:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:51 UTC, in 6h. Every Thursday at 17:51 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 22players, last three wipes
- crowd held
- 0%else halves by day 2.5
Coming wipes
- in 6hThu 29 Oct, 17:51 UTC
- in 7d 7hThu 5 Nov, 19:00 UTCFW
- in 14d 6hThu 12 Nov, 17:51 UTC
- in 21d 6hThu 19 Nov, 17:51 UTC
- in 28d 6hThu 26 Nov, 17:51 UTC
- in 35d 7hThu 3 Dec, 19:00 UTCFW
- in 42d 6hThu 10 Dec, 17:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 1 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 17:51 UTC6d ago |
13+1 queue | – | running | 0 |
15 OCT 2026Thu 15 Oct, 17:55 UTC13d ago |
29+15 queue | halved by day 1 | 7 days | 7 |
8 OCT 2026Thu 8 Oct, 17:57 UTC20d ago |
23+15 queue | halved by day 2 | 7 days | 10 |
1 OCT 2026Thu 1 Oct, 17:48 UTC FW27d ago |
14+2 queue | halved by day 3 | 7 days | 2 |
17 SEP 2026Thu 17 Sep, 17:56 UTC41d ago |
16+6 queue | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline, which rules and settings apply?
By its name, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline gathers at 2x. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
Size 2,750, seed 1337: the game generates the procedural map on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Sperrzone V5.
Tags
Where does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline are Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Whose server is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
The same operator most likely runs EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline and 1 other tracked server, since all publish a ez-rust.eu hostname.
Which tags are attached to EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
At their busiest, its recent wipes drew 22 players on average. 1 hours after the latest wipe the crowd peaked, and 1 more were waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.
When does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline wipe?
every Thursday at 17:51 UTC is how EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline wipes. On Thursday 29 October at 17:51 UTC the next wipe is due. 6 days 17 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Players and ranking
How is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline ranked compared with the rest?
On seven-day player hours, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline takes #2,783 overall and #1,060 in Europe, within the top 13% of ranked servers.
Is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline quiet or crowded?
EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is currently showing 0 players on 100 slots. Averaged across seven days: 1 players, peaking at 13. The busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.
Server details
What Rust version is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline on?
Rust network protocol 2635 and build 168909, on Linux, is what EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
The server is live at this moment: EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline. The uptime it reports puts the last restart at about 6 days 15 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline good?
Server fps held at 60 on average across the last 48 hours, never dropping below 60. Buildings, deployables and everything else in the world came to as many as 42,550 entities. Up to 4,081 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline in?
EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 195.201.109.240:28015.
Connecting
What steps lead onto EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
Enter client.connect 195.201.109.240:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/sperrzone.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
