.
Online EU · uk1 194.69.160.95:28099 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 12:51 UTC4d ago |
2 | – | running | 2 |
22 OCT 2026Thu 22 Oct, 10:08 UTC7d ago |
2 | held half | 2.1 days | 0 |
18 OCT 2026Sun 18 Oct, 00:37 UTC11d ago |
2 | held half | 4.4 days | 1 |
16 OCT 2026Fri 16 Oct, 23:43 UTC12d ago |
1 | – | 1 days | 1 |
13 OCT 2026Tue 13 Oct, 13:16 UTC15d ago |
2 | held half | 3.4 days | 0 |
12 OCT 2026Mon 12 Oct, 19:47 UTC16d ago |
3 | – | 0.7 days | 1 |
12 OCT 2026Mon 12 Oct, 13:23 UTC16d ago |
4 | – | 0.3 days | 0 |
11 OCT 2026Sun 11 Oct, 17:44 UTC17d ago |
4 | – | 0.8 days | 0 |
10 OCT 2026Sat 10 Oct, 16:38 UTC18d ago |
2 | – | 1 days | 1 |
9 OCT 2026Fri 9 Oct, 13:37 UTC19d ago |
2 | – | 1.1 days | 1 |
2 OCT 2026Fri 2 Oct, 06:04 UTC27d ago |
0 | – | 7.3 days | 0 |
29 SEP 2026Tue 29 Sep, 15:54 UTC29d ago |
1 | held half | 2.6 days | 0 |
26 SEP 2026Sat 26 Sep, 18:21 UTC32d ago |
2 | held half | 2.9 days | 1 |
17 SEP 2026Thu 17 Sep, 10:51 UTC42d ago |
1 | halved by day 1 | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On ., which rules and settings apply?
You will find no gather rate in the name of .. 8 players per group is the default limit. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on .?
Size 5,000, seed 1337: the game generates the procedural map on .. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is discord.gg/xterium.
Tags
Where does . appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is .: Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Who operates .?
. publishes a joinmyga.me hostname, as do 18 other servers we track, which points to one operator for them all.
How should you read the tags listed for .?
The server's own tags are listed here, and the game's server browser reads them: . gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $ruk1 (Region code): Region code on file: uk1; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training: aim and PvP drills with loot supplied; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What should you expect on . when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
How often is . wiped, and on what schedule?
No next wipe can be predicted for .: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 23 hours is when its current world was made.
Population
Where does . sit in the rankings?
The seven-day player-hours ranking places . at #4,809 and #1,671 in Europe, among the top 22% of ranked servers.
How many players are on . at the moment?
The live count for . stands at 0 players, out of 100 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
Server facts
Which Rust build is . running?
Rust network protocol 2635 and build 168909, on Linux, is what . runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is ., and is it online now?
You will find . online as of now. About 2 days 5 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 15 September 2026.
What is performance like on .?
The last 48 hours give an average of 60 server fps and a floor of 60. The entity count reached 1,592, covering buildings, deployables and all else in the world. Up to 2,299 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of .?
The EU tag places . in Europe by its own listing, and its region code is uk1. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 194.69.160.95:28099.
How to join
How can you connect to .?
If you would rather use the console, press F1 in Rust and enter client.connect 194.69.160.95:28099. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/xterium.
Server tags
What each one means.
Published as mp100,ptrak,$ruk1,v2635,^z,^y,^e,^d,EU,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$ruk1
Gameplay
^e
^d
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
