Rust Server IndexCard catalogue of Rust servers

Holdings11,795 servers69,100 players187 fresh wipes

Call no.UK12926 On the shelf · online

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

Online 194.69.160.15:28127 checked 9m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
3/ 100
3% full
7-day average
1
peak 6
Rank
#2,926
top 13%
Last wipeWiped1 OCT2026 · 27d 18h ago
27d ago · monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
11players, last three wipes

Coming wipes

  1. in 7d 6hThu 5 Nov, 19:00 UTCFW
  2. in 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:20 UTC FW27d ago
11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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EU
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average
21/ 140
EU
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average
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EU1X
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run?

You will find no gather rate in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. 8 players per group is the default limit. Filed under roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Generated by the game, the procedural map of [UK US] Total PvE | Raid Bases | Zombies | Custom Map has size 3,500 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [UK US] Total PvE | Raid Bases | Zombies | Custom Map: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to [UK US] Total PvE | Raid Bases | Zombies | Custom Map, and what do they stand for?

These are the tags [UK US] Total PvE | Raid Bases | Zombies | Custom Map publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $ruk1 (Region code): uk1 is the region code recorded here; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the category here; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

At their busiest, its recent wipes drew 11 players on average. 2 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does [UK US] Total PvE | Raid Bases | Zombies | Custom Map follow?

With the force wipe, [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Player counts

How is [UK US] Total PvE | Raid Bases | Zombies | Custom Map ranked compared with the rest?

Filed under rankings: #2,926 for [UK US] Total PvE | Raid Bases | Zombies | Custom Map on seven-day player hours, top 13% overall.

Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map quiet or crowded?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map is currently showing 3 players on 100 slots. The seven-day average is 1 players; the peak reached 6. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 3 players.

Operator and status

What version does [UK US] Total PvE | Raid Bases | Zombies | Custom Map use?

Rust network protocol 2635 and build 168909, on Linux, is what [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

You will find [UK US] Total PvE | Raid Bases | Zombies | Custom Map online as of now. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Averaged over the last 48 hours, server fps was 53, with a low of 18. The entity count reached 117,940, covering buildings, deployables and all else in the world. Memory use reached as much as 4,487 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Filed by name alone, [UK US] Total PvE | Raid Bases | Zombies | Custom Map points to Europe with the region code uk1, and publishes no region tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 194.69.160.15:28127.

How to join

How can you connect to [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Two ways in. Type client.connect 194.69.160.15:28127 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/3Zu2keh.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$ruk1
Region code uk1 is the region code recorded here.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the category here.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.