[US] Visuals Cinematic | Private
Online 193.31.31.106:28045 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
8 OCT 2026Thu 8 Oct, 10:21 UTC21d ago |
2 | – | running | 1 |
1 OCT 2026Thu 1 Oct, 19:29 UTC FW27d ago |
1 | halved by day 1 | 6.6 days | 0 |
25 SEP 2026Fri 25 Sep, 18:23 UTC34d ago |
3 | halved by day 1 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On [US] Visuals Cinematic | Private, which rules and settings apply?
You will find no gather rate in the name of [US] Visuals Cinematic | Private. The default group limit of 8 players applies. Filed under build & creative, no gathering; sandbox building. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on [US] Visuals Cinematic | Private?
[US] Visuals Cinematic | Private runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Tags
Where does [US] Visuals Cinematic | Private appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [US] Visuals Cinematic | Private: Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on [US] Visuals Cinematic | Private?
Filed under these tags, as published by [US] Visuals Cinematic | Private and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp30 (Max players): Player cap: 30; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^c (Creative): Creative mode: no gathering, and you build what you like; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at [US] Visuals Cinematic | Private?
Its recent wipes averaged 2 players at peak. The latest wipe peaked 14 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does [US] Visuals Cinematic | Private follow?
No next wipe can be predicted for [US] Visuals Cinematic | Private: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 8 hours is when its current world was made.
Player counts
How is [US] Visuals Cinematic | Private ranked compared with the rest?
The seven-day player-hours ranking places [US] Visuals Cinematic | Private at #12,867, among the top 58% of ranked servers.
Is [US] Visuals Cinematic | Private quiet or crowded?
Filed under live counts: [US] Visuals Cinematic | Private, 0 players on 30 slots at present. The seven-day average is 0 players; the peak reached 1.
Server details
What Rust version is [US] Visuals Cinematic | Private on?
Rust network protocol 2635 and build 168909, on Linux, is what [US] Visuals Cinematic | Private runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of [US] Visuals Cinematic | Private?
You will find [US] Visuals Cinematic | Private online as of now. About 2 days 23 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on [US] Visuals Cinematic | Private?
The last 48 hours give an average of 65 server fps and a floor of 56. The entity count reached 124,616, covering buildings, deployables and all else in the world. Memory use reached as much as 4,181 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of [US] Visuals Cinematic | Private?
The name of [US] Visuals Cinematic | Private points to North America, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 193.31.31.106:28045.
Connecting
What steps lead onto [US] Visuals Cinematic | Private?
Enter client.connect 193.31.31.106:28045 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.