Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers46,298 players102 fresh wipes

Call no.EU8851 On the shelf · online

[ESP] [PVP/PVE] RustZ Invasion Zombie

Online EU 188.165.197.71:28015 checked 10m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,851
top 40% · #2166 in EU
Last wipeWiped1 OCT2026 · 27d 5h ago
27d ago · biweekly schedule
Next wipe
18h
Thu 29 Oct, 19:18 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:18 UTC, in 18h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 18hThu 29 Oct, 19:18 UTC
  2. in 7d 18hThu 5 Nov, 19:00 UTCFW
  3. in 14d 18hThu 12 Nov, 19:18 UTC
  4. in 28d 18hThu 26 Nov, 19:18 UTC
  5. in 35d 18hThu 3 Dec, 19:00 UTCFW
  6. in 42d 18hThu 10 Dec, 19:18 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:18 UTC FW27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average
154/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
16/ 100
EU
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
7/ 200
EU
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average
21/ 50
EU
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average
14/ 100
EU
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average
9/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [ESP] [PVP/PVE] RustZ Invasion Zombie run?

The name of [ESP] [PVP/PVE] RustZ Invasion Zombie does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [ESP] [PVP/PVE] RustZ Invasion Zombie?

Generated by the game, the procedural map of [ESP] [PVP/PVE] RustZ Invasion Zombie has size 4,500 and seed 798468631. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry [ESP] [PVP/PVE] RustZ Invasion Zombie?

The Rust Server Index lists that include [ESP] [PVP/PVE] RustZ Invasion Zombie are Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for [ESP] [PVP/PVE] RustZ Invasion Zombie?

The server's own tags are listed here, and the game's server browser reads them: [ESP] [PVP/PVE] RustZ Invasion Zombie gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at [ESP] [PVP/PVE] RustZ Invasion Zombie?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does [ESP] [PVP/PVE] RustZ Invasion Zombie follow?

Too few wipes of [ESP] [PVP/PVE] RustZ Invasion Zombie are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 19:18 UTC the next wipe is due. The world it runs now was made 27 days 5 hours. A wipe schedule of every two weeks is published in its tags.

Players and ranking

How is [ESP] [PVP/PVE] RustZ Invasion Zombie ranked compared with the rest?

On seven-day player hours, [ESP] [PVP/PVE] RustZ Invasion Zombie takes #8,851 overall and #2,166 in Europe, within the top 40% of ranked servers.

Is [ESP] [PVP/PVE] RustZ Invasion Zombie quiet or crowded?

[ESP] [PVP/PVE] RustZ Invasion Zombie is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.

Server details

What Rust version is [ESP] [PVP/PVE] RustZ Invasion Zombie on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [ESP] [PVP/PVE] RustZ Invasion Zombie. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [ESP] [PVP/PVE] RustZ Invasion Zombie, and is it online now?

Right now [ESP] [PVP/PVE] RustZ Invasion Zombie is up and running. The uptime it reports puts the last restart at about 19 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The last 48 hours give an average of 79 server fps and a floor of 65. The entity count reached 179,062, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,671 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [ESP] [PVP/PVE] RustZ Invasion Zombie?

The EU tag places [ESP] [PVP/PVE] RustZ Invasion Zombie, by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 188.165.197.71:28015.

How to join

How can you connect to [ESP] [PVP/PVE] RustZ Invasion Zombie?

If you would rather use the console, press F1 in Rust and enter client.connect 188.165.197.71:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at http://www.gameservers.es.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.