Rust Server IndexCard catalogue of Rust servers

Holdings11,747 servers58,384 players135 fresh wipes

Call no.1147 On the shelf · online

[SA] Facepunch 2

Online 185.50.107.85:28015 checked 10m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
7/ 350
2% full
7-day average
7
peak 19
Rank
#1,147
top 5%
Last wipeWiped1 OCT2026 · 26d 5h ago
26d ago · monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak
27players, last three wipes

Coming wipes

  1. in 8d 19hThu 5 Nov, 19:00 UTCFW
  2. in 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:42 UTC FW26d ago
27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
257/ 325
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 211 on average
143/ 200
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average
172/ 200
EU1X
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average
53/ 300
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
126/ 200
NA
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 116 on average
157/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On [SA] Facepunch 2, which rules and settings apply?

The name of [SA] Facepunch 2 does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed in the Official tab in-game. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [SA] Facepunch 2?

[SA] Facepunch 2 runs a procedural map of size 4,500 with seed 1046378604, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is [SA] Facepunch 2 filed under?

These lists on Rust Server Index take [SA] Facepunch 2: Tutorial servers, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which operator stands behind [SA] Facepunch 2?

[SA] Facepunch 2 publishes a playrust.com hostname, as do 124 other servers we track, which points to one operator for them all.

What is meant by the tags on [SA] Facepunch 2?

These are the tags [SA] Facepunch 2 publishes; the game's server browser reads this list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp350 (Max players): The queue ceiling sits at 350; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on [SA] Facepunch 2 when wipe day comes?

The average peak across its recent wipes is 27 players. The latest wipe peaked 47 hours in.

How often is [SA] Facepunch 2 wiped, and on what schedule?

The only wipe on [SA] Facepunch 2 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 26 days 5 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

What position does [SA] Facepunch 2 hold among Rust servers?

On player hours over seven days, [SA] Facepunch 2 takes #1,147, within the top 5% of ranked servers.

Is [SA] Facepunch 2 quiet or crowded?

Filed under live counts: [SA] Facepunch 2, 7 players on 350 slots at present. Averaged across seven days: 7 players, peaking at 19. Over the last 48 hours, 15:00 UTC drew the highest average: 17 players.

Server details

What Rust version is [SA] Facepunch 2 on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [SA] Facepunch 2. The protocol must match before you can join, and Steam takes care of updating it.

Is [SA] Facepunch 2 reachable, and does it stay up?

The server is live at this moment: [SA] Facepunch 2. About 17 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [SA] Facepunch 2?

Server fps held at 126 on average across the last 48 hours, never dropping below 79. Buildings, deployables and everything else in the world came to as many as 134,564 entities. Memory use reached as much as 5,471 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is [SA] Facepunch 2 hosted?

There is no region on record for [SA] Facepunch 2; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.50.107.85:28015.

Connecting

What steps lead onto [SA] Facepunch 2?

Two ways in. Type client.connect 185.50.107.85:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp350
Max players The queue ceiling sits at 350.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.