Rust Server IndexCard catalogue of Rust servers

Holdings11,626 servers31,131 players70 fresh wipes

Call no.0815 On the shelf · online

[SA] Facepunch 1

Online 185.50.107.84:28015 checked 10m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
6/ 350
2% full
7-day average
13
peak 39
Rank
#815
top 4%
Last wipeWiped1 OCT2026 · 27d 11h ago
27d ago · monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak
24players, last three wipes

Coming wipes

  1. in 7d 13hThu 5 Nov, 19:00 UTCFW
  2. in 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:43 UTC FW27d ago
24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
131/ 200
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
72/ 200
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average
101/ 200
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
38/ 100
EU1X
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
5/ 300
NA
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average
96/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [SA] Facepunch 1?

The name of [SA] Facepunch 1 does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Rust's Official tab includes it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [SA] Facepunch 1?

[SA] Facepunch 1 runs a procedural map of size 4,500 with seed 234844413, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry [SA] Facepunch 1?

Filed under these Rust Server Index lists is [SA] Facepunch 1: Tutorial servers, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who operates [SA] Facepunch 1?

The same operator most likely runs [SA] Facepunch 1 and 124 other tracked servers, since all publish a playrust.com hostname.

Which tags are attached to [SA] Facepunch 1, and what do they stand for?

Filed under these tags, as published by [SA] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp350 (Max players): The queue ceiling sits at 350; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on [SA] Facepunch 1?

The average peak across its recent wipes is 24 players. The latest wipe peaked 7 hours in.

When does [SA] Facepunch 1 wipe?

With the force wipe, [SA] Facepunch 1 wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Player counts

Where does [SA] Facepunch 1 sit in the rankings?

On player hours over seven days, [SA] Facepunch 1 takes #815, within the top 4% of ranked servers.

What does the player count on [SA] Facepunch 1 look like?

[SA] Facepunch 1 is currently showing 6 players on 350 slots. Filed under seven-day figures: an average of 13 players and a peak of 39. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 18 players.

Server facts

What version does [SA] Facepunch 1 use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [SA] Facepunch 1. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [SA] Facepunch 1?

The server is live at this moment: [SA] Facepunch 1. About 22 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does [SA] Facepunch 1 perform?

Server fps held at 123 on average across the last 48 hours, never dropping below 78. Buildings, deployables and everything else in the world came to as many as 150,407 entities. Up to 5,758 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of [SA] Facepunch 1?

No region is published by [SA] Facepunch 1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.50.107.84:28015.

How to join

How can you connect to [SA] Facepunch 1?

If you would rather use the console, press F1 in Rust and enter client.connect 185.50.107.84:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, as standard.
mp350
Max players The queue ceiling sits at 350.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.