Rust Server IndexCard catalogue of Rust servers

Holdings11,735 servers53,534 players127 fresh wipes

Call no.13191 Off the shelf · offline

TEST

Offline 185.30.229.67:28015 checked 24d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,191
top 58%
Last wipeWiped4 OCT2026 · 24d 10h ago
24d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct7 Oct11 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.9 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 12:14 UTC24d ago
2 – running 0
3 OCT 2026Sat 3 Oct, 17:41 UTC25d ago
2 – 0.8 days 1
2 OCT 2026Fri 2 Oct, 15:15 UTC26d ago
2 – 1.1 days 0
29 SEP 2026Tue 29 Sep, 17:13 UTC29d ago
2 held half 2.9 days 0
25 SEP 2026Fri 25 Sep, 23:03 UTC33d ago
2 held half 3.8 days 0
14 SEP 2026Mon 14 Sep, 18:55 UTC44d ago
2 held half 11.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average
0/ 50
NA
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average
27/ 400
EU
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average
5/ 400
EU3X
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
7/ 120
NA3X
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average
7/ 120
EU
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
5/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does TEST run?

You will find no gather rate in the name of TEST. The default group limit of 8 players applies. The server runs primitive, bows, spears and melee, with no guns. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on TEST?

Generated by the game, the map is procedural on TEST.

Tags and filters

Which lists and filters on Rust Server Index is TEST filed under?

These lists on Rust Server Index take TEST: Modded Rust servers, filed by play style and Primitive Rust servers, indexed. Filed under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for TEST?

The server's own tags are listed here, and the game's server browser reads them: TEST gives gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): Build on file: 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at TEST?

Its recent wipes averaged 2 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does TEST wipe?

No next wipe can be predicted for TEST: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 24 days 10 hours.

Population

What position does TEST hold among Rust servers?

The seven-day player-hours ranking places TEST at #13,191, among the top 58% of ranked servers.

How many players are on TEST at the moment?

The last check found TEST offline, last seen 24 days 9 hours ago.

Server details

Which Rust build is TEST running?

Rust network protocol 2634 and build 166586, on Windows, is what TEST runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TEST, and is it online now?

Last seen 24 days 9 hours ago, TEST is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is TEST in?

There is no region on record for TEST; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 185.30.229.67:28015.

Connecting

What steps lead onto TEST?

Enter client.connect 185.30.229.67:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, with no guns.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166586
Build Build on file: 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.