Rust Server IndexCard catalogue of Rust servers

Holdings11,865 servers103,410 players555 fresh wipes

Call no.EU2768 On the shelf · online

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Online EU 185.216.144.68:28540 checked 11m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
1
peak 7
Rank
#2,768
top 12% · #1053 in EU
Last wipeWiped15 OCT2026 · 14d 1h ago
14d ago · biweekly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 8

Coming wipes

  1. in 6d 23hThu 5 Nov, 19:00 UTCFW
  2. in 13d 22hThu 12 Nov, 17:53 UTC
  3. in 34d 23hThu 3 Dec, 19:00 UTCFW
  4. in 41d 22hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 17:53 UTC14d ago
8 – running 3
1 OCT 2026Thu 1 Oct, 18:32 UTC FW28d ago
5 halved by day 8 14 days 0
17 SEP 2026Thu 17 Sep, 17:56 UTC42d ago
3 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average
322/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
67/ 100
EU
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average
11/ 200
EU
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average
51/ 100
EU
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average
81/ 100
EU
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average
51/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?

No gather rate appears in the name [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. The server sets a group limit of 20 players. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Size 4,200, seed 20: the game generates the procedural map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Blueprint Wipe In: 6d 23h 35m.

Tags

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Filed under these tags, as published by [EU] Salvaged-Life | PVE | NPC | ZOMBIES | and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts20 (Group limit): The team ceiling is 20; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Its recent wipes averaged 5 players at peak. The latest wipe peaked 3 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. By day 8 the crowd had fallen below half when it didn't hold.

When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe?

Filed under its wipe rhythm: [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipes every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 14 days 1 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

How is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | ranked compared with the rest?

Filed under rankings: #2,768 for [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on seven-day player hours, #1,053 in Europe, top 12% overall.

Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | quiet or crowded?

The live count for [EU] Salvaged-Life | PVE | NPC | ZOMBIES | stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 7. Filed under busiest hour: 19:00 UTC in the last 48 hours, averaging 4 players.

Operator and status

What version does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. To join you need the same protocol; Steam handles the update.

Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | reachable, and does it stay up?

Right now [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is up and running. Its reported uptime gives the last restart as roughly 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Averaged over the last 48 hours, server fps was 93, with a low of 42. The entity count reached 93,035, covering buildings, deployables and all else in the world. Up to 4,203 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | in?

Filed under Europe by its own listing, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.216.144.68:28540.

How to join

What steps lead onto [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

If you would rather use the console, press F1 in Rust and enter client.connect 185.216.144.68:28540. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/jymGN2PPjd.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts20
Group limit The team ceiling is 20.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.