RedLine#1 -2X LOOT- -NO LIMIT-
Online EU 185.189.255.167:35000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:02 UTC, in 14h. Its biweekly schedule tag · low confidence
- usual gap
- 14.3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 10.5
Coming wipes
- in 14hFri 30 Oct, 14:02 UTC
- in 6d 19hThu 5 Nov, 19:00 UTCFW
- in 14d 14hFri 13 Nov, 14:02 UTC
- in 28d 14hFri 27 Nov, 14:02 UTC
- in 34d 19hThu 3 Dec, 19:00 UTCFW
- in 42d 14hFri 11 Dec, 14:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 14:02 UTC13d ago |
5 | – | running | 4 |
1 OCT 2026Thu 1 Oct, 18:40 UTC FW28d ago |
3 | halved by day 13 | 14.8 days | 0 |
17 SEP 2026Thu 17 Sep, 23:23 UTC42d ago |
5 | halved by day 8 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RedLine#1 -2X LOOT- -NO LIMIT- run?
Filed under gather rates: 2x, as the name of RedLine#1 -2X LOOT- -NO LIMIT- states. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on RedLine#1 -2X LOOT- -NO LIMIT-?
Generated by the game, the procedural map of RedLine#1 -2X LOOT- -NO LIMIT- has size 5,000 and seed 1759884539. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does RedLine#1 -2X LOOT- -NO LIMIT- appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RedLine#1 -2X LOOT- -NO LIMIT-: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags listed for RedLine#1 -2X LOOT- -NO LIMIT-?
Filed under these tags, as published by RedLine#1 -2X LOOT- -NO LIMIT- and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): 300 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; EU (Europe): The browser files it under Europe; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on RedLine#1 -2X LOOT- -NO LIMIT-?
Its recent wipes averaged 4 players at peak. 24 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 10.5 the crowd had fallen below half when it didn't hold.
When does RedLine#1 -2X LOOT- -NO LIMIT- wipe?
Its schedule is unconfirmed: too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes are on record, and the prediction follows the tag. On Friday 30 October at 14:02 UTC the next wipe is due. The world it runs now was made 13 days 9 hours. Its tags state wipes every two weeks.
Population
Where does RedLine#1 -2X LOOT- -NO LIMIT- sit in the rankings?
The seven-day player-hours ranking places RedLine#1 -2X LOOT- -NO LIMIT- at #4,107 and #1,497 in Europe, among the top 18% of ranked servers.
Is RedLine#1 -2X LOOT- -NO LIMIT- quiet or crowded?
Filed under live counts: RedLine#1 -2X LOOT- -NO LIMIT-, 0 players on 300 slots at present. Averaged across seven days: 0 players, peaking at 5. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
Operator and status
What Rust version is RedLine#1 -2X LOOT- -NO LIMIT- on?
Rust network protocol 2635 and build 168909, on Windows, is what RedLine#1 -2X LOOT- -NO LIMIT- runs. The protocol must match before you can join, and Steam takes care of updating it.
Is RedLine#1 -2X LOOT- -NO LIMIT- reachable, and does it stay up?
You will find RedLine#1 -2X LOOT- -NO LIMIT- online as of now. About 18 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on RedLine#1 -2X LOOT- -NO LIMIT-?
Averaged over the last 48 hours, server fps was 171, with a low of 134. Buildings, deployables and everything else in the world came to as many as 141,397 entities. The peak memory figure stood at 4,197 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is RedLine#1 -2X LOOT- -NO LIMIT- in?
RedLine#1 -2X LOOT- -NO LIMIT- gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.189.255.167:35000.
Connecting
What steps lead onto RedLine#1 -2X LOOT- -NO LIMIT-?
Enter client.connect 185.189.255.167:35000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://redlineserver.gamestores.app.
Server tags
What each one means.
Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
EU
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
